At press time 11,886 servers104,326 players514 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,317

ServerControl isolated validation

Offline 188.255.115.127:29115 checked 11d ago

ServerControl isolated validation is a Rust server. It was offline at the last count. It stands at No. 15,317 of the ranked servers, the top 70%. It last wiped 11d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit109/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10176/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1070/700 EU · groups of 16+ · monthly · 95 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10211/700 EU · groups of 16+ · monthly · 90 on average
  6. 6 RustSpain.com | EU Main347/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is ServerControl isolated validation on?

The server ServerControl isolated validation is on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is ServerControl isolated validation, and is it online now?

The records show ServerControl isolated validation offline, last answering 11 days 11 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 18 October 2026.

In which location does ServerControl isolated validation sit?

No region is published by ServerControl isolated validation. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 188.255.115.127:29115 — that is the address.

Rules, settings, map

The map for ServerControl isolated validation: which one is it?

Generation by the game gives ServerControl isolated validation its procedural map.

The rules and settings of ServerControl isolated validation: what are they?

Nothing in the name of ServerControl isolated validation gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.

Player record

How full does ServerControl isolated validation get?

No answer from ServerControl isolated validation at the latest refresh; it was last seen 11 days 11 hours ago.

Against other Rust servers, how is ServerControl isolated validation ranked?

Ranked by player hours over the last seven days, ServerControl isolated validation stands at #15,317, in the top 70% overall.

Tag and list record

Where does ServerControl isolated validation appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists ServerControl isolated validation fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on ServerControl isolated validation?

The game's server browser reads the tags ServerControl isolated validation publishes: gmrust (Game mode): The standard survival game; mp1 (Max players): Slot count: 1; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

The wipe timetable for ServerControl isolated validation: what does it show?

The record of ServerControl isolated validation holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 11 days 11 hours ago.

How to join

How does one connect to ServerControl isolated validation?

To connect, open the console with F1 in Rust and enter client.connect 188.255.115.127:29115. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The standard survival game.
mp1
Max players Slot count: 1.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.