An entry in the registerNo. 12,626
TroubleChute
Offline 188.255.236.151:28015 checked 2d ago
TroubleChute is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 12,626 of the ranked servers, the top 57%. It last wiped 21d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit45/500 no group limit · 159 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1052/225 EU · groups of 16+ · weekly · 114 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1027/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.108/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for TroubleChute: which one?
The server TroubleChute is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on TroubleChute, and is it up?
TroubleChute shows offline as of the latest refresh, last seen 2 days 11 hours ago. The records show 0% uptime over the last 2 full days: 0 of 48 hours up. Rust Server Stats records a first sighting on 25 October 2026.
Where does TroubleChute operate from?
No region appears for TroubleChute. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 188.255.236.151:28015 stands the address.
Rules, settings, map
What map does TroubleChute put players on?
Generation by the game gives TroubleChute its procedural map.
The rules and settings of TroubleChute: what are they?
The name of TroubleChute states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
The players
How full does TroubleChute get?
No answer from TroubleChute at the latest refresh; it was last seen 2 days 11 hours ago. The seven-day record: an average of 0 players and a peak of 1.
Where does TroubleChute sit in the rankings?
Ranked by player hours over the last seven days, TroubleChute stands at #12,626, in the top 57% overall.
Tag and list record
TroubleChute sits in which Rust Server Stats lists and filters?
On Rust Server Stats, TroubleChute is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on TroubleChute be read?
These tags are TroubleChute's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
When does TroubleChute wipe?
Too few wipes of TroubleChute are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 21 days 15 hours ago.
How to join
How does one connect to TroubleChute?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 188.255.236.151:28015.