An entry in the registerNo. 16,882
LOCAL-TEST-DO-NOT-JOIN
Offline 188.29.127.108:28215 checked 30d ago
LOCAL-TEST-DO-NOT-JOIN is a Rust server. It was offline at the last count. It stands at No. 16,882 of the ranked servers, the top 71%. It last wiped 30d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:14 UTC30d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|346/400 EU · groups of 12+ · weekly · 514 on average
- 2 Rustoria.co - EU East Long445/500 EU · groups of 12+ · monthly · 317 on average
- 3 Rusty Moose |EU Main|980/1000 EU · groups of 12+ · weekly · 280 on average
- 4 Rustafied.com - EU Friday53/100 EU · groups of 16+ · weekly · 276 on average
- 5 Rustoria.co - EU Main991/1000 EU · groups of 16+ · weekly · 265 on average
- 6 Rustoria.co - US Main45/250 NA · groups of 16+ · weekly · 235 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for LOCAL-TEST-DO-NOT-JOIN: which one?
The server LOCAL-TEST-DO-NOT-JOIN is on Rust network protocol 2633 and build 165217, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is LOCAL-TEST-DO-NOT-JOIN up, and how steady is its uptime?
LOCAL-TEST-DO-NOT-JOIN shows offline as of the latest refresh, last seen 30 days 6 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 29 September 2026.
In which location does LOCAL-TEST-DO-NOT-JOIN sit?
No region appears for LOCAL-TEST-DO-NOT-JOIN. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 188.29.127.108:28215 stands the address.
Settings and map
What map is in use on LOCAL-TEST-DO-NOT-JOIN?
Generation by the game gives LOCAL-TEST-DO-NOT-JOIN its procedural map.
What does LOCAL-TEST-DO-NOT-JOIN set down in the way of rules and settings?
The name of LOCAL-TEST-DO-NOT-JOIN states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
The players
What population does LOCAL-TEST-DO-NOT-JOIN carry?
The last sighting of LOCAL-TEST-DO-NOT-JOIN was 30 days 6 hours ago, and it is offline now.
Against other Rust servers, how is LOCAL-TEST-DO-NOT-JOIN ranked?
On player hours over seven days LOCAL-TEST-DO-NOT-JOIN ranks #16,882, inside the top 71% of all ranked servers.
The tags and lists
LOCAL-TEST-DO-NOT-JOIN sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include LOCAL-TEST-DO-NOT-JOIN: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on LOCAL-TEST-DO-NOT-JOIN?
The game's server browser reads the tags LOCAL-TEST-DO-NOT-JOIN publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
Wipe day on LOCAL-TEST-DO-NOT-JOIN: what should be expected?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe the crowd reached its peak.
When does LOCAL-TEST-DO-NOT-JOIN wipe?
Too few wipes of LOCAL-TEST-DO-NOT-JOIN are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 30 days 6 hours.
Connection
How does one connect to LOCAL-TEST-DO-NOT-JOIN?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 188.29.127.108:28215.