At press time 11,697 servers60,803 players113 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,619

Rust Crazy

Offline EU 188.82.56.95:28060 checked 6h ago

Rust Crazy is a Rust server in Europe. It was offline at the last count; over the past week it averaged 0, with a peak of 2. It stands at No. 12,619 of the ranked servers, the top 57%, and No. 2416 in Europe. It last wiped 1d ago. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

AveragePeakWipe
0123402:0003:0004:0002:0003:0004:00Wiped Tue 27 Oct, 03:10 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
05010015020002:0003:0004:0002:0003:0004:00Wiped Tue 27 Oct, 03:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k23 Sep29 Sep5 Oct16 Oct22 Oct28 Oct

Top 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3 days

between real wipes

On rhythm29%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held25%

else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:10 UTC1d ago – – running 0
Fri 23 Oct, 21:15 UTC4d ago 2 halved by day 1 3.2 days 0
Mon 19 Oct, 08:27 UTC9d ago 1 halved by day 1 4.5 days 0
Sat 17 Oct, 00:53 UTC11d ago 1 halved by day 1 2.3 days 0
Wed 14 Oct, 01:49 UTC14d ago 0 – 3 days 0
Sun 11 Oct, 16:17 UTC16d ago 1 held half 2.4 days 0
Mon 28 Sep, 23:32 UTC29d ago 1 halved by day 1 12.7 days 0
Mon 28 Sep, 16:45 UTC29d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Welcome To My Server Solo/Duo/Trio/Quad Team Max: 3 Convoy Raidable Bases Raidme HeliCrashEvent PowerPlantEvent WaterEvent ZombieHorde AirfieldEvent ArmoredTrain Better Npc AutoBaseUpgrade Backpacks /Nvg (Players must already have NVGs in their inventory and can still only ) Kit More

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10127/100 EU · groups of 8+ · weekly · 128 on average
  2. 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10182/225 EU · groups of 16+ · weekly · 116 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10137/700 EU · groups of 16+ · monthly · 88 on average
  4. 4 RustSpain.com | EU Main15/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1053/1000 EU · groups of 16+ · monthly · 84 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.1015/1000 EU · groups of 16+ · monthly · 67 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for Rust Crazy: which one?

Rust network protocol 2635 and build 168909 on Windows is what Rust Crazy runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is Rust Crazy up, and how steady is its uptime?

Rust Crazy shows offline as of the latest refresh, last seen 6 hours ago. The uptime it reports puts the last restart at about 1 hours ago. In the last 7 full days it was up for 42 of 168 hours, 25% of the time. The first sighting at Rust Server Stats was on 23 September 2026.

What is the performance of Rust Crazy like?

Server fps averaged 137 over the last 48 hours; the low was 125. Buildings, deployables and the rest brought the entity count to a high of 159,411. The memory peak was 3,472 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of Rust Crazy?

Under the EU tag, Rust Crazy lists itself in Europe. Rust Server Stats records the stated location of a server, not the location of the machine. At 188.82.56.95:28060 stands the address.

Settings and map

What map is in use on Rust Crazy?

Rust Crazy runs a procedural map, generated by the game, of size 5,096 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map.

What does Rust Crazy set down in the way of rules and settings?

The name of Rust Crazy states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. Vanilla is its own description: unchanged rates, kits and rules: Facepunch's own game. The VAC anti-cheat from Valve is active.

The players

How full does Rust Crazy get?

Rust Crazy is offline at present; the last response came 6 hours ago. The seven-day record: an average of 0 players and a peak of 2.

Against other Rust servers, how is Rust Crazy ranked?

The player-hour table over seven days puts Rust Crazy at #12,619, and #2,416 for Europe, within the top 57% of all ranked servers.

The tags and lists

Where does Rust Crazy appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Rust Crazy: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings attach to the tags on Rust Crazy?

gmvanilla (Game mode): The vanilla survival mode; mp15 (Max players): 15 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): In the browser it appears under Europe — that is the set of tags Rust Crazy publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

Wipe day on Rust Crazy: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 20 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 25% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

The wipe timetable for Rust Crazy: what does it show?

No next wipe can be predicted for Rust Crazy, whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 31 hours ago.

Connection

What is the way to join Rust Crazy?

To connect, open the console with F1 in Rust and enter client.connect 188.82.56.95:28060. The Launch Rust and join button on this page does the same through Steam. https://discord.com/invite/HzFn473DS5 carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp15,ptrak,$r?,v2635,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp15
Max players 15 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

EU
Europe In the browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.