An entry in the registerNo. 15,894
D23 save interval test
Offline 189.163.141.22:29715 checked 19d ago
D23 save interval test is a Rust server. It was offline at the last count. It stands at No. 15,894 of the ranked servers, the top 72%. It last wiped 19d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|825/850 EU · groups of 12+ · weekly · 499 on average
- 2 Rustoria.co - EU Main50/250 EU · groups of 16+ · weekly · 349 on average
- 3 Rusty Moose |EU Main|123/250 EU · groups of 12+ · weekly · 343 on average
- 4 Rustoria.co - EU East Long485/575 EU · groups of 12+ · monthly · 313 on average
- 5 Rustoria.co - EU East Medium310/350 EU · groups of 12+ · biweekly · 282 on average
- 6 Rustafied.com - EU Friday218/325 EU · groups of 16+ · weekly · 257 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does D23 save interval test operate?
Rust network protocol 2634 and build 166586 on Windows is what D23 save interval test runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is D23 save interval test, and is it online now?
D23 save interval test shows offline as of the latest refresh, last seen 19 days 10 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 8 October 2026.
Where does D23 save interval test operate from?
The server publishes no region: D23 save interval test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 189.163.141.22:29715 stands the address.
The rules and map
What map is in use on D23 save interval test?
D23 save interval test plays on a map the game generates, procedural in kind.
What settings and rules does D23 save interval test run?
Nothing in the name of D23 save interval test gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
Player record
How full does D23 save interval test get?
D23 save interval test is offline at present; the last response came 19 days 10 hours ago.
Against other Rust servers, how is D23 save interval test ranked?
On player hours over seven days D23 save interval test ranks #15,894, inside the top 72% of all ranked servers.
The tags and lists
Where does D23 save interval test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists D23 save interval test fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on D23 save interval test be read?
These tags are D23 save interval test's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166586 (Build): Build 166586; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
The wipe timetable for D23 save interval test: what does it show?
D23 save interval test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 19 days 10 hours ago.
Connection
Which steps join D23 save interval test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 189.163.141.22:29715.