At press time 11,604 servers40,223 players140 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,106

Local Rust Networking Research

Offline 189.192.47.247:28115 checked 14d ago

Local Rust Networking Research is a Rust server. It was offline at the last count. It stands at No. 15,106 of the ranked servers, the top 70%. It last wiped 14d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|81/250 EU · groups of 12+ · weekly · 467 on average
  2. 2 Rustoria.co - EU East Long109/200 EU · groups of 12+ · monthly · 320 on average
  3. 3 Rusty Moose |EU Main|210/250 EU · groups of 12+ · weekly · 282 on average
  4. 4 Rustafied.com - EU Friday12/100 EU · groups of 16+ · weekly · 279 on average
  5. 5 Rustoria.co - EU Main245/275 EU · groups of 16+ · weekly · 265 on average
  6. 6 Rustoria.co - EU East Medium466/475 EU · groups of 12+ · biweekly · 260 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Local Rust Networking Research: which one?

The server Local Rust Networking Research is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is Local Rust Networking Research, and is it online now?

Local Rust Networking Research shows offline as of the latest refresh, last seen 14 days 15 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 15 October 2026.

In which location does Local Rust Networking Research sit?

No region is published by Local Rust Networking Research. Rust Server Stats records the stated location of a server, not the location of the machine. At 189.192.47.247:28115 stands the address.

Rules, settings, map

The map for Local Rust Networking Research: which one is it?

Generation by the game gives Local Rust Networking Research its procedural map.

What does Local Rust Networking Research set down in the way of rules and settings?

The name of Local Rust Networking Research states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.

The players

What are the player numbers on Local Rust Networking Research?

Local Rust Networking Research is offline at present; the last response came 14 days 15 hours ago.

Where does Local Rust Networking Research sit in the rankings?

On player hours over seven days Local Rust Networking Research ranks #15,106, inside the top 70% of all ranked servers.

Tags, lists

Where does Local Rust Networking Research appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Local Rust Networking Research is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Local Rust Networking Research: what do they signify?

The game's server browser reads the tags Local Rust Networking Research publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

On what schedule does Local Rust Networking Research wipe?

Local Rust Networking Research's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 14 days 14 hours old.

How to join

Which steps join Local Rust Networking Research?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 189.192.47.247:28115.

§ 8Key to the tagswhat each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players The server holds 4 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Build 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.