At press time 11,801 servers69,381 players187 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,326

Building

Online SA 190.102.40.72:25713 checked 10m ago

Building is a Rust server in South America. At the last count it had 0 players of a possible 2. It stands at No. 15,326 of the ranked servers, the top 69%, and No. 203 in South America. It last wiped 27d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as vanilla, modded, carbon.

§ 1Attendance

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

§ 2Performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Friday 30 October, 07:09 UTC, in 18h. Its biweekly schedule tag · low confidence

The rhythm
Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Fri 30 Oct, 07:0918h
Thu 5 Nov, 19:00 FW7d 5h
Fri 13 Nov, 07:0914d 18h
Fri 27 Nov, 07:0928d 18h
Thu 3 Dec, 19:00 FW35d 5h
Fri 11 Dec, 07:0942d 18h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:09 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [LATAM] LUNARUST BUILD | Creativo0/36 SA · groups of 8+ · 6 on average
  2. 2 [BR/LATAM] Evolution - Sandbox | Creative | Build | Noclip2/50 SA · groups of 8+ · 4 on average
  3. 3 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久2/100 EA · groups of 8+ · biweekly · 1 on average
  4. 4 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖2/100 EA · groups of 8+ · biweekly · 1 on average
  5. 5 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |237/999 EU · groups of 8+ · 115 on average
  6. 6 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |52/999 NA · groups of 8+ · 90 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is Building on?

The server Building is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Building up, and how steady is its uptime?

Online: Building is up as of the latest refresh. The uptime it reports puts the last restart at about 4 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 23 September 2026.

Does Building hold a steady frame?

For the last 48 hours the average was 60 server fps, with a low of 59. The entity count reached 30,875: buildings, deployables and all else in the world. The memory peak was 1,967 MB. What players feel as lag: fps running low and entities climbing.

Where does Building operate from?

Under the SA tag, Building lists itself in South America. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 190.102.40.72:25713 stands the address.

Settings and map

What map does Building put players on?

Building runs a procedural map, generated by the game, of size 2,500 with seed 1. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does Building run?

The name of Building states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. By its own account it is vanilla: unchanged rates, kits and rules: Facepunch's own game. The VAC anti-cheat from Valve is active.

The players

What population does Building carry?

The record for Building shows 0 players, against a capacity of 2. The record shows an average of 0 players over the past seven days.

Against other Rust servers, how is Building ranked?

Ranked on seven-day player hours, Building holds #15,326, with #203 in South America; the top 69% of ranked servers includes it.

The tags and lists

Where does Building appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Building is placed in these lists: Modded Rust servers and Rust server stats: build servers. On the server list it comes up under these filters: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings attach to the tags on Building?

gmvanilla (Game mode): The vanilla survival mode; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^b (Biweekly): The cycle is fortnightly; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; SA (South America): South America is where the server browser lists it — that is the set of tags Building publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

Wipe day on Building: what should be expected?

The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.

When does Building wipe?

The schedule is too thinly recorded on Building to confirm, so the prediction follows its tag. Friday 30 October at 07:09 UTC is when the next wipe is due. Of note: the current world is 27 days 5 hours old. Its tags set out a fortnightly wipe schedule.

Joining the server

What is the way to join Building?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 190.102.40.72:25713. A website is listed for the server: https://reishosting.com.br/.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2635,^z,^y,^b,^v,SA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival mode.
mp2
Max players The server holds 2 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

SA
South America South America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.