An entry in the registerNo. 15,420
Local_Test
Offline 190.114.39.185:28015 checked 41d ago
Local_Test is a Rust server. It was offline at the last count. It stands at No. 15,420 of the ranked servers. It last wiped 41d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|335/400 EU · groups of 12+ · weekly · 512 on average
- 2 Rustoria.co - EU East Long435/500 EU · groups of 12+ · monthly · 317 on average
- 3 Rusty Moose |EU Main|979/1000 EU · groups of 12+ · weekly · 280 on average
- 4 Rustafied.com - EU Friday45/100 EU · groups of 16+ · weekly · 276 on average
- 5 Rustoria.co - EU Main981/1000 EU · groups of 16+ · weekly · 265 on average
- 6 Rustoria.co - US Main60/250 NA · groups of 16+ · weekly · 235 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Local_Test on?
The server Local_Test is on Rust network protocol 2633 and build 164530, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is Local_Test up, and how steady is its uptime?
Offline at present: Local_Test, last seen 41 days 14 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 18 September 2026.
In which location does Local_Test sit?
No region is published by Local_Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 190.114.39.185:28015 — that is the address.
Rules, settings, map
What map does Local_Test put players on?
Generation by the game gives Local_Test its procedural map.
The rules and settings of Local_Test: what are they?
The name of Local_Test states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is inactive.
Population
What are the player numbers on Local_Test?
The last sighting of Local_Test was 41 days 14 hours ago, and it is offline now.
What position does Local_Test hold among Rust servers?
Ranked by player hours over the last seven days, Local_Test stands at #15,420, in the top – overall.
Tag and list record
Where does Local_Test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Local_Test fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Local_Test?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent — that is the set of tags Local_Test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
On what schedule does Local_Test wipe?
Too few wipes of Local_Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 41 days 15 hours ago.
Joining the server
How does one connect to Local_Test?
To connect, open the console with F1 in Rust and enter client.connect 190.114.39.185:28015. The Launch Rust and join button on this page does the same through Steam.