An entry in the registerNo. 15,900
Rust Oxide Dev - Local
Offline 190.120.230.113:28115 checked 21d ago
Rust Oxide Dev - Local is a Rust server. It was offline at the last count. It stands at No. 15,900 of the ranked servers, the top 72%. It last wiped 22d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit73/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10149/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1051/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10138/700 EU · groups of 16+ · monthly · 91 on average
- 6 RustSpain.com | EU Main347/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Rust Oxide Dev - Local operate?
Rust network protocol 2634 and build 167058 on Windows is what Rust Oxide Dev - Local runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Rust Oxide Dev - Local, and is it up?
Rust Oxide Dev - Local shows offline as of the latest refresh, last seen 21 days 14 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 8 October 2026.
In which location does Rust Oxide Dev - Local sit?
No region appears for Rust Oxide Dev - Local. Rust Server Stats records the stated location of a server, not the location of the machine. 190.120.230.113:28115 — that is the address.
Rules, settings, map
The map for Rust Oxide Dev - Local: which one is it?
Generation by the game gives Rust Oxide Dev - Local its procedural map.
What settings and rules does Rust Oxide Dev - Local run?
The name of Rust Oxide Dev - Local states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
How full does Rust Oxide Dev - Local get?
No answer from Rust Oxide Dev - Local at the latest refresh; it was last seen 21 days 14 hours ago.
What position does Rust Oxide Dev - Local hold among Rust servers?
Ranked by player hours over the last seven days, Rust Oxide Dev - Local stands at #15,900, in the top 72% overall.
Tag and list record
Where does Rust Oxide Dev - Local appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Rust Oxide Dev - Local is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Rust Oxide Dev - Local: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167058 (Build): The build number is 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Rust Oxide Dev - Local publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does Rust Oxide Dev - Local wipe?
Too few wipes of Rust Oxide Dev - Local are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 22 days 8 hours.
How to join
How does one connect to Rust Oxide Dev - Local?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 190.120.230.113:28115.