An entry in the registerNo. 15,490
typical TEST
Offline 192.255.237.203:28017 checked 39d ago
typical TEST is a Rust server. It was offline at the last count. It stands at No. 15,490 of the ranked servers, the top 69%. It last wiped 40d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|187/250 EU · groups of 12+ · weekly · 565 on average
- 2 Rustoria.co - EU East Long120/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|19/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main11/250 EU · groups of 16+ · weekly · 289 on average
- 5 Rustafied.com - EU Friday20/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium28/225 EU · groups of 12+ · biweekly · 251 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is typical TEST on?
The server typical TEST is on Rust network protocol 2633 and build 164530, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on typical TEST, and is it up?
The records show typical TEST offline, last answering 39 days 21 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 18 September 2026.
Where does typical TEST operate from?
No region appears for typical TEST. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 192.255.237.203:28017 stands the address.
The rules and map
What map does typical TEST put players on?
typical TEST runs a procedural map, generated by the game, of size 1,000 with seed 6738. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does typical TEST run?
No gather rate appears in the name of typical TEST. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.
Population
What are the player numbers on typical TEST?
typical TEST is offline at present; the last response came 39 days 21 hours ago.
What position does typical TEST hold among Rust servers?
On player hours over seven days typical TEST ranks #15,490, inside the top 69% of all ranked servers.
Tag and list record
Where does typical TEST appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists typical TEST fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on typical TEST be read?
These tags are typical TEST's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
The wipe timetable for typical TEST: what does it show?
Too few wipes of typical TEST are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 40 days 20 hours ago.
Joining the server
What is the way to join typical TEST?
To connect, open the console with F1 in Rust and enter client.connect 192.255.237.203:28017. The Launch Rust and join button on this page does the same through Steam.