An entry in the registerNo. 14,901
unc rust dev
Offline 192.3.84.165:28115 checked 9d ago
unc rust dev is a Rust server. It was offline at the last count. It stands at No. 14,901 of the ranked servers, the top 68%. It last wiped 9d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 08:24 UTC9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit19/500 no group limit · 154 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1034/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1013/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for unc rust dev: which one?
Rust network protocol 2634 and build 167781 on Linux is what unc rust dev runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on unc rust dev, and is it up?
The records show unc rust dev offline, last answering 9 days 18 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 19 October 2026.
What is the location of unc rust dev?
No region is published by unc rust dev. Rust Server Stats records the stated location of a server, not the location of the machine. At 192.3.84.165:28115 stands the address.
The rules and map
What map is in use on unc rust dev?
unc rust dev plays on a map the game generates, procedural in kind.
What settings and rules does unc rust dev run?
The name of unc rust dev states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
What population does unc rust dev carry?
No answer from unc rust dev at the latest refresh; it was last seen 9 days 18 hours ago.
What position does unc rust dev hold among Rust servers?
Ranked by player hours over the last seven days, unc rust dev stands at #14,901, in the top 68% overall.
Tag and list record
Where does unc rust dev appear among the Rust Server Stats lists and filters?
On Rust Server Stats, unc rust dev is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on unc rust dev be read?
These tags are unc rust dev's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What happens on unc rust dev when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
On what schedule does unc rust dev wipe?
The record of unc rust dev holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 9 days 18 hours old.
How to join
How does one connect to unc rust dev?
To connect, open the console with F1 in Rust and enter client.connect 192.3.84.165:28115. The Launch Rust and join button on this page does the same through Steam.