At press time 11,726 servers49,195 players114 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,340

zombie land 2x no offline

Online 192.99.75.110:24386 checked 6m ago

zombie land 2x no offline is a Rust server. At the last count it had 0 players of a possible 20; over the past week it averaged 0, with a peak of 1. It stands at No. 14,340 of the ranked servers, the top 64%. It last wiped 27d ago. Its own tags class it as 2x, modded, oxide.

§ 1Attendance

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

§ 2Performance

010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.8 days

between real wipes

On rhythm67%

of its recent wipes

Wipe-day peak3

players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:24 UTC27d ago 3 – running 0
Wed 30 Sep, 18:38 UTC28d ago 3 – 0.9 days 2
Tue 29 Sep, 22:40 UTC29d ago 3 – 0.8 days 1
Tue 29 Sep, 06:13 UTC29d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes413/550 EU · groups of 16+ · 2x · monthly · 798 on average
  2. 2 Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes207/250 EU · groups of 16+ · 2x · monthly · 595 on average
  3. 3 Atlas - US 2X Monthly | Vanilla+ | No BP Wipes167/200 NA · groups of 16+ · 2x · monthly · 367 on average
  4. 4 EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr102/165 EU · groups of 50+ · 2x · monthly · 348 on average
  5. 5 Magic Rust #18 — Vanilla 2x | Baйп 28.10516/690 EU · groups of 150+ · 2x · weekly · 326 on average
  6. 6 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.1076/1000 EU · groups of 300+ · 2x · weekly · 312 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is zombie land 2x no offline on?

The server zombie land 2x no offline is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is zombie land 2x no offline up, and how steady is its uptime?

Online: zombie land 2x no offline is up as of the latest refresh. The uptime it reports puts the last restart at about 12 hours ago. In the last 7 full days it was up for 144 of 168 hours, 86% of the time. The first sighting at Rust Server Stats was on 29 September 2026.

What is the performance of zombie land 2x no offline like?

The records show an average of 192 server fps over 48 hours, never below 65. The entity count reached 75,926: buildings, deployables and all else in the world. The memory peak was 4,105 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does zombie land 2x no offline sit?

No region appears for zombie land 2x no offline. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 192.99.75.110:24386 stands the address.

Settings and map

What map does zombie land 2x no offline put players on?

zombie land 2x no offline runs a procedural map, generated by the game, of size 3,500 with seed 1234567. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of zombie land 2x no offline: what are they?

By its own name, zombie land 2x no offline gathers at 2x. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on zombie land 2x no offline?

At the latest count zombie land 2x no offline has 0 players, with 20 slots in total. Averaged across seven days, 0 players; the peak reached 1.

What position does zombie land 2x no offline hold among Rust servers?

Ranked by player hours over the last seven days, zombie land 2x no offline stands at #14,340, in the top 64% overall.

Tags, lists

Where does zombie land 2x no offline appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include zombie land 2x no offline: 2x Rust servers, Modded Rust servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

The tags on zombie land 2x no offline: what do they signify?

These tags are zombie land 2x no offline's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What is the shape of wipe day on zombie land 2x no offline?

The average peak across recent wipes was 3 players. 1 hours after the latest wipe, the crowd peaked.

The wipe timetable for zombie land 2x no offline: what does it show?

Wipes on zombie land 2x no offline follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 4 hours ago.

Connection

What is the way to join zombie land 2x no offline?

To connect, open the console with F1 in Rust and enter client.connect 192.99.75.110:24386. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players The server holds 20 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.