At press time 11,772 servers62,070 players127 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 9,793

A Shockbyte Rust Server

Online 192.99.75.74:20581 checked 5m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 20; over the past week it averaged 0, with a peak of 1. It stands at No. 9,793 of the ranked servers, the top 44%. It last wiped 1d ago.

§ 1Attendance

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

§ 2Performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:33 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|445/500 EU · groups of 12+ · weekly · 554 on average
  2. 2 Rustoria.co - EU East Long273/300 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|40/250 EU · groups of 12+ · weekly · 295 on average
  4. 4 Rustoria.co - EU Main34/250 EU · groups of 16+ · weekly · 294 on average
  5. 5 Rustafied.com - EU Friday82/100 EU · groups of 16+ · weekly · 273 on average
  6. 6 Rustoria.co - EU East Medium103/200 EU · groups of 12+ · biweekly · 252 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is A Shockbyte Rust Server up, and how steady is its uptime?

A Shockbyte Rust Server currently answers as online. A restart came about 28 hours ago, by the server's own uptime figure. Of note: 48 of 48 hours up in the last 2 full days, or 100% of the time. Rust Server Stats records a first sighting on 25 October 2026.

How does A Shockbyte Rust Server perform?

For the last 48 hours the average was 239 server fps, with a low of 231. Buildings, deployables and the rest brought the entity count to a high of 8,475. Up to 2,126 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does A Shockbyte Rust Server operate from?

No region is published by A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 192.99.75.74:20581 stands the address.

The rules and map

The map for A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does A Shockbyte Rust Server run?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is inactive.

Player record

What are the player numbers on A Shockbyte Rust Server?

At the latest count A Shockbyte Rust Server has 0 players, with 20 slots in total. The seven-day record: an average of 0 players and a peak of 1. Of the last 48 hours, 20:00 UTC drew the highest average: 1 players.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

The seven-day player-hour table places A Shockbyte Rust Server at #9,793, within the top 44% of ranked servers.

Tags, lists

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists A Shockbyte Rust Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on A Shockbyte Rust Server: what do they signify?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

The wipe timetable for A Shockbyte Rust Server: what does it show?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 47 hours old.

Connection

What is the way to join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 192.99.75.74:20581. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players The server holds 20 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.