An entry in the registerNo. 15,284
TypicalRustGameplay
Online EU 193.135.10.247:15050 checked 10m ago
TypicalRustGameplay is a Rust server in Europe. At the last count it had 0 players of a possible 20. It stands at No. 15,284 of the ranked servers, the top 69%, and No. 2529 in Europe. It last wiped 13d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:38 UTC13d ago | 3 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|72/250 EU · groups of 12+ · weekly · 491 on average
- 2 Rustoria.co - EU East Long104/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|301/350 EU · groups of 12+ · weekly · 284 on average
- 4 Rustafied.com - EU Friday17/100 EU · groups of 16+ · weekly · 277 on average
- 5 Rustoria.co - EU Main382/450 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium284/325 EU · groups of 12+ · biweekly · 253 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does TypicalRustGameplay operate?
Rust network protocol 2634 and build 167781 on Linux is what TypicalRustGameplay runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is TypicalRustGameplay, and is it online now?
The records show TypicalRustGameplay online at the time of this check. The uptime it reports puts the last restart at about 11 days 8 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 16 October 2026.
How does TypicalRustGameplay perform?
The records show an average of 49 server fps over 48 hours, never below 42. The entity count reached 65,510: buildings, deployables and all else in the world. The memory peak was 3,471 MB. What players feel as lag: fps running low and entities climbing.
What is the location of TypicalRustGameplay?
The EU tag places TypicalRustGameplay in Europe, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. At 193.135.10.247:15050 stands the address.
The rules and map
The map for TypicalRustGameplay: which one is it?
TypicalRustGameplay runs a procedural map, generated by the game, of size 3,500 with seed 17475. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of TypicalRustGameplay: what are they?
Nothing in the name of TypicalRustGameplay gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on TypicalRustGameplay?
The record for TypicalRustGameplay shows 0 players, against a capacity of 20. Across the last seven days the mean population stands at 0.
Where does TypicalRustGameplay sit in the rankings?
For seven-day player hours TypicalRustGameplay is #15,284 overall and #2,529 in Europe, in the top 69% of ranked servers.
The tags and lists
TypicalRustGameplay sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include TypicalRustGameplay: EU Rust servers: the records and Best Rust community servers. On the server list it comes up under these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on TypicalRustGameplay?
These tags are TypicalRustGameplay's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; EU (Europe): The server browser files it under Europe. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
Wipe day on TypicalRustGameplay: what should be expected?
The average peak across recent wipes was 3 players. 24 hours after the latest wipe, the crowd peaked.
When does TypicalRustGameplay wipe?
Too few wipes of TypicalRustGameplay are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 13 days 5 hours ago.
Joining the server
Which steps join TypicalRustGameplay?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 193.135.10.247:15050.