At press time 11,909 servers102,314 players409 fresh wipes Revised every five minutes
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An entry in the registerNo. 15,789

[WILDCORE] EU 2X | TEST | WEEKLY

Offline EU 193.141.60.251:28020 checked 19d ago

[WILDCORE] EU 2X | TEST | WEEKLY is a Rust server in Europe. It was offline at the last count. It stands at No. 15,789 of the ranked servers, the top 72%, and No. 2534 in Europe. It last wiped 20d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 2x, vanilla, modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct11 Oct13 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Friday 30 October, 12:38 UTC, in 18h. Its weekly schedule tag · low confidence

The rhythm
Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Fri 30 Oct, 12:3818h
Thu 5 Nov, 19:00 FW7d 1h
Fri 6 Nov, 12:387d 18h
Fri 13 Nov, 12:3814d 18h
Fri 20 Nov, 12:3821d 18h
Fri 27 Nov, 12:3828d 18h
Thu 3 Dec, 19:00 FW35d 1h
Fri 4 Dec, 12:3835d 18h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:38 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Magic Rust #18 — Vanilla 2x | Baйп 28.10863/960 EU · groups of 150+ · 2x · weekly · 333 on average
  2. 2 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10155/1000 EU · groups of 300+ · 2x · weekly · 317 on average
  3. 3 Magic Rust #14 — Modded 2x (No limit) | Pyccкий195/260 EU · groups of 300+ · 2x · weekly · 284 on average
  4. 4 MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10267/1900 EU · groups of 300+ · 2x · weekly · 283 on average
  5. 5 РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!62/100 EU · groups of 12+ · 2x · weekly · 218 on average
  6. 6 VANILLA x2 | GGRust #4 | Для нoвичкoв 2x30/100 EU · groups of 300+ · 2x · weekly · 131 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is [WILDCORE] EU 2X | TEST | WEEKLY on?

Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is [WILDCORE] EU 2X | TEST | WEEKLY up, and how steady is its uptime?

[WILDCORE] EU 2X | TEST | WEEKLY shows offline as of the latest refresh, last seen 19 days 17 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 3 October 2026.

In which location does [WILDCORE] EU 2X | TEST | WEEKLY sit?

In Europe, [WILDCORE] EU 2X | TEST | WEEKLY lists itself with the EU tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 193.141.60.251:28020 — that is the address.

Settings and map

The map for [WILDCORE] EU 2X | TEST | WEEKLY: which one is it?

Generation by the game gives [WILDCORE] EU 2X | TEST | WEEKLY its procedural map.

What does [WILDCORE] EU 2X | TEST | WEEKLY set down in the way of rules and settings?

By its own name, [WILDCORE] EU 2X | TEST | WEEKLY gathers at 2x. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on [WILDCORE] EU 2X | TEST | WEEKLY?

[WILDCORE] EU 2X | TEST | WEEKLY is offline at present; the last response came 19 days 17 hours ago.

Against other Rust servers, how is [WILDCORE] EU 2X | TEST | WEEKLY ranked?

The player-hour table over seven days puts [WILDCORE] EU 2X | TEST | WEEKLY at #15,789, and #2,534 for Europe, within the top 72% of all ranked servers.

The tags and lists

Where does [WILDCORE] EU 2X | TEST | WEEKLY appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists [WILDCORE] EU 2X | TEST | WEEKLY fits: 2x Rust servers, EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Which meanings attach to the tags on [WILDCORE] EU 2X | TEST | WEEKLY?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^w (Weekly): The cycle is weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; EU (Europe): Europe is where the server browser lists it — that is the set of tags [WILDCORE] EU 2X | TEST | WEEKLY publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What is the shape of wipe day on [WILDCORE] EU 2X | TEST | WEEKLY?

The average peak across recent wipes was 0 players. 8 hours after the latest wipe, the crowd peaked.

The wipe timetable for [WILDCORE] EU 2X | TEST | WEEKLY: what does it show?

Too few wipes of [WILDCORE] EU 2X | TEST | WEEKLY are on record to confirm the schedule; the tag guides the prediction. Friday 30 October at 12:38 UTC is when the next wipe is due. The world now in play was generated 20 days 5 hours ago. A weekly wipe schedule is published in its tags.

Connection

How does one connect to [WILDCORE] EU 2X | TEST | WEEKLY?

To connect, open the console with F1 in Rust and enter client.connect 193.141.60.251:28020. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167398
Build The build number is 167398.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The cycle is weekly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.