At press time 11,716 servers60,383 players178 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,323

Rustpocalypse

Online 193.160.23.154:28015 checked 11m ago

Rustpocalypse is a Rust server. At the last count it had 0 players of a possible 30. It stands at No. 15,323 of the ranked servers, the top 69%. It last wiped 236d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

§ 2Performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit154/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10186/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1078/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main8/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Rustpocalypse: which one?

The server Rustpocalypse is on Rust network protocol 2622 and build 145203, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is Rustpocalypse up, and how steady is its uptime?

Online: Rustpocalypse is up as of the latest refresh. A restart came about 26 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

How does Rustpocalypse perform?

Server fps averaged 116 over the last 48 hours; the low was 109. The entity count reached 50,229: buildings, deployables and all else in the world. Of note: memory use reached 1,885 MB. What players feel as lag: fps running low and entities climbing.

What is the location of Rustpocalypse?

No region is published by Rustpocalypse; its region code is uk1. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 193.160.23.154:28015 — that is the address.

Settings and map

What map is in use on Rustpocalypse?

Rustpocalypse runs a procedural map, generated by the game, of size 3,000 with seed 2083586310. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does Rustpocalypse run?

Nothing in the name of Rustpocalypse gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

The players

What population does Rustpocalypse carry?

At the latest count Rustpocalypse has 0 players, with 30 slots in total. Averaged over the last seven days, the population is 0 players.

Where does Rustpocalypse sit in the rankings?

The seven-day player-hour table places Rustpocalypse at #15,323, within the top 69% of ranked servers.

The tags and lists

Rustpocalypse sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Rustpocalypse is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Rustpocalypse: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp30 (Max players): 30 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2622 (Protocol): The game version must match protocol 2622 to join; cs145203 (Build): Game build: 145203; ptrak (Networking): The network layer is RakNet, Rust's standard; $ruk1 (Region code): Region code: uk1; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Rustpocalypse publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

When does Rustpocalypse wipe?

The record of Rustpocalypse holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 236 days 21 hours old.

Connection

How does one connect to Rustpocalypse?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 193.160.23.154:28015.

§ 8Key to the tagswhat each one means

Published as mp30,ptrak,$ruk1,v2622,gmrust,cs145203,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp30
Max players 30 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2622
Protocol The game version must match protocol 2622 to join.
cs145203
Build Game build: 145203.
ptrak
Networking The network layer is RakNet, Rust's standard.
$ruk1
Region code Region code: uk1.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.