At press time 11,826 servers80,135 players265 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,335

Homelab | Coop PvE

Online 193.165.96.254:28015 checked 9m ago

Homelab | Coop PvE is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,335 of the ranked servers, the top 69%. It last wiped 20d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:04 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit189/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1072/225 EU · groups of 16+ · weekly · 119 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1077/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 RustSpain.com | EU Main39/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10253/700 EU · groups of 16+ · monthly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Homelab | Coop PvE: which one?

Rust network protocol 2635 and build 168909 on Linux is what Homelab | Coop PvE runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Homelab | Coop PvE, and is it up?

Online: Homelab | Coop PvE is up as of the latest refresh. In the last 7 full days it was up for 147 of 168 hours, 88% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Where does Homelab | Coop PvE operate from?

No region is published by Homelab | Coop PvE. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 193.165.96.254:28015 — that is the address.

Rules, settings, map

What map does Homelab | Coop PvE put players on?

Homelab | Coop PvE plays on a map the game generates, procedural in kind.

What settings and rules does Homelab | Coop PvE run?

No gather rate appears in the name of Homelab | Coop PvE. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

The players

How full does Homelab | Coop PvE get?

At the latest count Homelab | Coop PvE has 0 players, with 50 slots in total. The record shows an average of 0 players over the past seven days.

Where does Homelab | Coop PvE sit in the rankings?

The seven-day player-hour table places Homelab | Coop PvE at #15,335, within the top 69% of ranked servers.

Tag and list record

Homelab | Coop PvE sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Homelab | Coop PvE is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on Homelab | Coop PvE be read?

These tags are Homelab | Coop PvE's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on Homelab | Coop PvE?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

When does Homelab | Coop PvE wipe?

The record of Homelab | Coop PvE holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 20 days 18 hours ago.

How to join

Which steps join Homelab | Coop PvE?

To connect, open the console with F1 in Rust and enter client.connect 193.165.96.254:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players Slot count: 50.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.