An entry in the registerNo. 15,090
Server_217_DevBlog
Offline 193.232.161.40:28015 checked 12d ago
Server_217_DevBlog is a Rust server. It was offline at the last count. It stands at No. 15,090 of the ranked servers, the top 70%. It last wiped 12d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit62/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1062/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1051/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main16/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1010/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Server_217_DevBlog operate?
The server Server_217_DevBlog is on Rust network protocol 2183, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Server_217_DevBlog, and is it up?
Offline at present: Server_217_DevBlog, last seen 12 days 5 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 16 October 2026.
What is the location of Server_217_DevBlog?
The server publishes no region: Server_217_DevBlog. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 193.232.161.40:28015 — that is the address.
The rules and map
What map does Server_217_DevBlog put players on?
Generation by the game gives Server_217_DevBlog its procedural map.
What settings and rules does Server_217_DevBlog run?
Nothing in the name of Server_217_DevBlog gives a gather rate. The group limit is not stated. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.
Player record
How full does Server_217_DevBlog get?
Server_217_DevBlog is offline at present; the last response came 12 days 5 hours ago.
Against other Rust servers, how is Server_217_DevBlog ranked?
On player hours over seven days Server_217_DevBlog ranks #15,090, inside the top 70% of all ranked servers.
Tag and list record
Server_217_DevBlog sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Server_217_DevBlog: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Last wipe: In the last 2 weeks.
The tags on Server_217_DevBlog: what do they signify?
The game's server browser reads the tags Server_217_DevBlog publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; v2183 (Protocol): The game version must match protocol 2183 to join; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): Modded: settings or plugins have changed the game; h5e7466bf (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags; stok (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
On what schedule does Server_217_DevBlog wipe?
The record of Server_217_DevBlog holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 12 days 5 hours ago.
Joining the server
What is the way to join Server_217_DevBlog?
To connect, open the console with F1 in Rust and enter client.connect 193.232.161.40:28015. The Launch Rust and join button on this page does the same through Steam.