An entry in the registerNo. 15,344
NNN-DEV-01
Offline 193.233.254.96:28115 checked 49m ago
NNN-DEV-01 is a Rust server. It was offline at the last count. It stands at No. 15,344 of the ranked servers, the top 69%. It last wiped 27d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:22 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|476/575 EU · groups of 12+ · weekly · 514 on average
- 2 Rustoria.co - EU East Long441/475 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|739/250 EU · groups of 12+ · weekly · 286 on average
- 4 Rustafied.com - EU Friday64/100 EU · groups of 16+ · weekly · 276 on average
- 5 Rustoria.co - EU Main458/250 EU · groups of 16+ · weekly · 270 on average
- 6 Rustoria.co - US Main26/250 NA · groups of 16+ · weekly · 236 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does NNN-DEV-01 operate?
The server NNN-DEV-01 is on Rust network protocol 2634 and build 166494, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on NNN-DEV-01, and is it up?
Offline at present: NNN-DEV-01, last seen 49 minutes ago. A restart came about 3 days 6 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.
How does NNN-DEV-01 perform?
The records show an average of 172 server fps over 48 hours, never below 110. The entity count reached 19,678: buildings, deployables and all else in the world. Up to 1,323 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
What is the location of NNN-DEV-01?
No region is published by NNN-DEV-01. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 193.233.254.96:28115 stands the address.
The rules and map
What map is in use on NNN-DEV-01?
NNN-DEV-01 runs a procedural map, generated by the game, of size 2,000 with seed 197777. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does NNN-DEV-01 run?
The name of NNN-DEV-01 states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.
Population
What are the player numbers on NNN-DEV-01?
The last sighting of NNN-DEV-01 was 49 minutes ago, and it is offline now. The record shows an average of 0 players over the past seven days.
What position does NNN-DEV-01 hold among Rust servers?
The seven-day player-hour table places NNN-DEV-01 at #15,344, within the top 69% of ranked servers.
Tag and list record
NNN-DEV-01 sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists NNN-DEV-01 fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on NNN-DEV-01 be read?
These tags are NNN-DEV-01's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166494 (Build): The build number is 166494; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
Wipe day on NNN-DEV-01: what should be expected?
Across its recent wipes, the busiest point averaged 1 players. 1 hours into the latest wipe the crowd reached its peak.
On what schedule does NNN-DEV-01 wipe?
Too few wipes of NNN-DEV-01 are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 27 days 9 hours old.
How to join
Which steps join NNN-DEV-01?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 193.233.254.96:28115.