At press time 11,873 servers96,161 players387 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,278

Jump Hub

Offline 193.234.38.34:28015 checked 1d ago

Jump Hub is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 12,278 of the ranked servers, the top 55%. It makes a new world every few hours (5 this week), resets rather than wipes. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
00.250.50.75117:0009:0010:0011:0012:0013:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

§ 4World resetsa new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:39 UTC2d ago – – – 0
Mon 26 Oct, 18:43 UTC2d ago – – – 0
Mon 26 Oct, 16:44 UTC2d ago – – – 0
Fri 23 Oct, 20:42 UTC5d ago – – – 0
Fri 23 Oct, 19:25 UTC5d ago 0 – 2.9 days 1

§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10222/300 EU · groups of 8+ · weekly · 111 on average
  2. 2 RaidLab0/50 groups of 8+ · 32 on average
  3. 3 EU Hub 0117/3300 EU · groups of 1000+ · 23 on average
  4. 4 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.104/300 EU · groups of 8+ · monthly · 3 on average
  5. 5 Warriors2/100 groups of 8+ · 2 on average
  6. 6 A Shockbyte Rust Server0/40 groups of 8+ · 2 on average

§ 6Questions answeredfrom the figures in this entry

The record

What Rust version is Jump Hub on?

The server Jump Hub is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Jump Hub, and is it up?

Offline at present: Jump Hub, last seen 26 hours ago. The records show 11% uptime over the last 7 full days: 19 of 168 hours up. Rust Server Stats records a first sighting on 21 October 2026.

Where does Jump Hub operate from?

No region is published by Jump Hub. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 193.234.38.34:28015 — that is the address.

The rules and map

What map does Jump Hub put players on?

Generation by the game gives Jump Hub its procedural map.

The rules and settings of Jump Hub: what are they?

The name of Jump Hub states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. The VAC anti-cheat from Valve is active.

Population

How full does Jump Hub get?

The last sighting of Jump Hub was 26 hours ago, and it is offline now. The seven-day record: an average of 0 players and a peak of 1. Of the last 48 hours, 17:00 UTC drew the highest average: 0 players.

Where does Jump Hub sit in the rankings?

The seven-day player-hour table places Jump Hub at #12,278, within the top 55% of ranked servers.

Tags, lists

Where does Jump Hub appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Jump Hub is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings attach to the tags on Jump Hub?

The game's server browser reads the tags Jump Hub publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon; ^x (Unknown flag): Not documented by Facepunch. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

The wipe timetable for Jump Hub: what does it show?

A new world is made every few hours on Jump Hub, so no wipe schedule is kept and those resets do not count as wipes.

Joining the server

What is the way to join Jump Hub?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 193.234.38.34:28015.

§ 7Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode The standard survival game.
mp100
Max players 100 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Plugin framework: Carbon.

Other

^x
Unknown flag Not documented by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.