At press time 11,667 servers45,556 players100 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,601

Jump World 1

Offline 193.234.38.34:28025 checked 1d ago

Jump World 1 is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,601 of the ranked servers, the top 66%. It makes a new world every few hours (5 this week), resets rather than wipes. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
0123409:0010:0011:0012:0013:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

§ 4World resetsa new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:43 UTC2d ago – – – 0
Mon 26 Oct, 18:47 UTC3d ago – – – 0
Mon 26 Oct, 16:51 UTC3d ago – – – 0
Fri 23 Oct, 20:41 UTC6d ago – – – 0
Fri 23 Oct, 19:30 UTC6d ago 0 – 2.9 days 0

§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10140/300 EU · groups of 8+ · weekly · 116 on average
  2. 2 Pickle Rust EU Monthly58/100 EU · no group limit · 50 on average
  3. 3 EU Hub 010/3300 EU · groups of 1000+ · 23 on average
  4. 4 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.102/300 EU · groups of 8+ · monthly · 3 on average
  5. 5 Warriors3/100 groups of 8+ · 2 on average
  6. 6 [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+1/50 groups of 8+ · 1x · 2 on average

§ 6Questions answeredfrom the figures in this entry

Server record

The Rust version for Jump World 1: which one?

Rust network protocol 2635 and build 168909 on Windows is what Jump World 1 runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Jump World 1, and is it up?

The records show Jump World 1 offline, last answering 37 hours ago. The records show 11% uptime over the last 7 full days: 18 of 168 hours up. Its earliest entry at Rust Server Stats is dated 21 October 2026.

What is the location of Jump World 1?

No region appears for Jump World 1. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 193.234.38.34:28025 — that is the address.

Rules, settings, map

What map does Jump World 1 put players on?

Jump World 1 plays on a map the game generates, procedural in kind.

What settings and rules does Jump World 1 run?

The name of Jump World 1 states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

The players

What are the player numbers on Jump World 1?

The last sighting of Jump World 1 was 37 hours ago, and it is offline now. Over seven days the mean is 0 players, with a peak of 1.

Against other Rust servers, how is Jump World 1 ranked?

On player hours over seven days Jump World 1 ranks #14,601, inside the top 66% of all ranked servers.

Tag and list record

Where does Jump World 1 appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Jump World 1 fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should the tags on Jump World 1 be read?

These tags are Jump World 1's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon; ^x (Unknown flag): Facepunch publishes no documentation for this flag. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

On what schedule does Jump World 1 wipe?

No wipe schedule is published for Jump World 1: the world turns over every few hours, and none of those resets is a wipe.

Connection

What is the way to join Jump World 1?

To connect, open the console with F1 in Rust and enter client.connect 193.234.38.34:28025. The Launch Rust and join button on this page does the same through Steam.

§ 7Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode The standard survival game.
mp100
Max players Slot count: 100.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon The plugin framework is Carbon.

Other

^x
Unknown flag Facepunch publishes no documentation for this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.