An entry in the registerNo. 15,222
My Devblog 266 Server
Offline 193.27.19.235:28015 checked 14d ago
My Devblog 266 Server is a Rust server. It was offline at the last count. It stands at No. 15,222 of the ranked servers, the top 70%. It last wiped 14d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:32 UTC14d ago | 0 | – | running | 0 |
| Mon 12 Oct, 15:24 UTC16d ago | 1 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|280/300 EU · groups of 12+ · weekly · 526 on average
- 2 Rustoria.co - EU East Long230/250 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|20/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main21/250 EU · groups of 16+ · weekly · 278 on average
- 5 Rustafied.com - EU Friday26/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium107/200 EU · groups of 12+ · biweekly · 247 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does My Devblog 266 Server operate?
Rust network protocol 2388 and build 81862 on Windows is what My Devblog 266 Server runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on My Devblog 266 Server, and is it up?
The records show My Devblog 266 Server offline, last answering 14 days 19 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 18 September 2026.
In which location does My Devblog 266 Server sit?
No region appears for My Devblog 266 Server. Rust Server Stats records the stated location of a server, not the location of the machine. 193.27.19.235:28015 — that is the address.
Rules, settings, map
The map for My Devblog 266 Server: which one is it?
My Devblog 266 Server plays on a map the game generates, procedural in kind.
What does My Devblog 266 Server set down in the way of rules and settings?
The name of My Devblog 266 Server states no rate for gathering. Nothing on group size is published. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC is disabled: Valve's anti-cheat.
The players
What population does My Devblog 266 Server carry?
No answer from My Devblog 266 Server at the latest refresh; it was last seen 14 days 19 hours ago.
What position does My Devblog 266 Server hold among Rust servers?
The seven-day player-hour table places My Devblog 266 Server at #15,222, within the top 70% of ranked servers.
Tag and list record
My Devblog 266 Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, My Devblog 266 Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all.
How should the tags on My Devblog 266 Server be read?
gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; v2388 (Protocol): Join only on protocol 2388; other versions cannot connect; cs81862 (Build): Build 81862; ptrak (Networking): RakNet carries it, the standard layer for the game; h4707d878 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust — that is the set of tags My Devblog 266 Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What happens on My Devblog 266 Server when wipe day arrives?
The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
When does My Devblog 266 Server wipe?
The record of My Devblog 266 Server holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 14 days 19 hours ago.
How to join
What is the way to join My Devblog 266 Server?
To connect, open the console with F1 in Rust and enter client.connect 193.27.19.235:28015. The Launch Rust and join button on this page does the same through Steam.