At press time 11,844 servers83,167 players280 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,424

terrain recheck

Offline 193.29.139.147:28524 checked 34d ago

terrain recheck is a Rust server. It was offline at the last count. It stands at No. 13,424 of the ranked servers, the top 60%. It last wiped 34d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.1 days

between real wipes

On rhythm40%

of its recent wipes

Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepWed 23 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 16:50 UTC34d ago 1 – running 0
Wed 23 Sep, 13:35 UTC36d ago 1 – 1.1 days 0
Tue 22 Sep, 07:49 UTC37d ago 1 – 1.2 days 0
Wed 16 Sep, 15:29 UTC42d ago 0 – 5.7 days 4
Wed 16 Sep, 09:23 UTC43d ago 4 – 0.3 days 1
Tue 15 Sep, 18:23 UTC43d ago 4 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit174/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10143/225 EU · groups of 16+ · weekly · 119 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1078/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 RustSpain.com | EU Main62/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10241/700 EU · groups of 16+ · monthly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does terrain recheck operate?

Rust network protocol 2633 and build 164530 on Linux is what terrain recheck runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on terrain recheck, and is it up?

terrain recheck shows offline as of the latest refresh, last seen 34 days 21 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 15 September 2026.

Where does terrain recheck operate from?

No region is published by terrain recheck. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 193.29.139.147:28524 — that is the address.

The rules and map

What settings and rules does terrain recheck run?

No gather rate appears in the name of terrain recheck. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. The VAC anti-cheat from Valve is inactive.

Population

What are the player numbers on terrain recheck?

No answer from terrain recheck at the latest refresh; it was last seen 34 days 21 hours ago.

Against other Rust servers, how is terrain recheck ranked?

On player hours over seven days terrain recheck ranks #13,424, inside the top 60% of all ranked servers.

Tags, lists

terrain recheck sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists terrain recheck fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should the tags on terrain recheck be read?

The game's server browser reads the tags terrain recheck publishes: gmrust (Game mode): The standard survival game; mp4 (Max players): 4 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on terrain recheck when wipe day arrives?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

When does terrain recheck wipe?

Wipes on terrain recheck follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 34 days 21 hours ago.

Connection

How does one connect to terrain recheck?

To connect, open the console with F1 in Rust and enter client.connect 193.29.139.147:28524. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The standard survival game.
mp4
Max players 4 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.