At press time 11,668 servers33,864 players84 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,358

Cucer Dev [8] | Night Zombies

Online 194.31.52.30:28015 checked 8m ago

Cucer Dev [8] | Night Zombies is a Rust server. At the last count it had 0 players of a possible 8. It stands at No. 15,358 of the ranked servers, the top 69%. It last wiped 84d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

§ 2Performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit28/500 no group limit · 154 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1036/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1012/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Cucer Dev [8] | Night Zombies operate?

Rust network protocol 2631 and build 158240 on Linux is what Cucer Dev [8] | Night Zombies runs. The protocol must match on your game to join; the update comes through Steam.

Is Cucer Dev [8] | Night Zombies up, and how steady is its uptime?

Online: Cucer Dev [8] | Night Zombies is up as of the latest refresh. A restart came about 5 days 19 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does Cucer Dev [8] | Night Zombies hold a steady frame?

The records show an average of 228 server fps over 48 hours, never below 155. Buildings, deployables and the rest brought the entity count to a high of 4,840. Up to 1,071 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does Cucer Dev [8] | Night Zombies operate from?

No region appears for Cucer Dev [8] | Night Zombies. Rust Server Stats records the stated location of a server, not the location of the machine. 194.31.52.30:28015 — that is the address.

Settings and map

What map is in use on Cucer Dev [8] | Night Zombies?

Cucer Dev [8] | Night Zombies runs a procedural map, generated by the game, of size 1,200 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of Cucer Dev [8] | Night Zombies: what are they?

The name of Cucer Dev [8] | Night Zombies states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Player record

What population does Cucer Dev [8] | Night Zombies carry?

At the latest count Cucer Dev [8] | Night Zombies has 0 players, with 8 slots in total. The record shows an average of 0 players over the past seven days.

Where does Cucer Dev [8] | Night Zombies sit in the rankings?

The seven-day player-hour table places Cucer Dev [8] | Night Zombies at #15,358, within the top 69% of ranked servers.

Tags, lists

Cucer Dev [8] | Night Zombies sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Cucer Dev [8] | Night Zombies: Modded Rust servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on Cucer Dev [8] | Night Zombies be read?

The game's server browser reads the tags Cucer Dev [8] | Night Zombies publishes: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2631 (Protocol): Join only on protocol 2631; other versions cannot connect; cs158240 (Build): Build 158240; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

When does Cucer Dev [8] | Night Zombies wipe?

Cucer Dev [8] | Night Zombies's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 84 days 5 hours old.

Connection

How does one connect to Cucer Dev [8] | Night Zombies?

To connect, open the console with F1 in Rust and enter client.connect 194.31.52.30:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp8,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players 8 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2631
Protocol Join only on protocol 2631; other versions cannot connect.
cs158240
Build Build 158240.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.