At press time 11,720 servers60,549 players181 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 4,271

RUST Chill...

Online 194.32.140.180:28015 checked 9m ago

RUST Chill... is a Rust server. At the last count it had 0 players of a possible 30; over the past week it averaged 0, with a peak of 3. It stands at No. 4,271 of the ranked servers, the top 19%. It last wiped 15d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
00.511.5212:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

§ 2Performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

The rhythm
Usual gap12.4 days

between real wipes

Wipe-day peak6

players, last three wipes

Crowd held0%

else halves by day 5

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 7h
Wed 11 Nov, 04:0112d 16h
Wed 25 Nov, 04:0126d 16h
Thu 3 Dec, 19:00 FW35d 7h
Wed 9 Dec, 04:0140d 16h

The first 48 hours of its last wipes

Wed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 04:01 UTC15d ago 5 – running 0
Thu 1 Oct, 18:10 UTC FW27d ago 6 halved by day 5 12.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

RUST Chill... | PvE сервер | Вайп 2 раза в месяц | Без рейдов | Дружелюбное комьюнити | Прокачка | RU/KZ

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo117/2000 NA · no group limit · biweekly · 253 on average
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo174/2000 EU · no group limit · biweekly · 242 on average
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvP23/200 NA · groups of 8+ · biweekly · 107 on average
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能77/200 EA · groups of 16+ · biweekly · 58 on average
  5. 5 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1049/100 EU · groups of 30+ · biweekly · 50 on average
  6. 6 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid9/250 groups of 8+ · biweekly · 47 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for RUST Chill...: which one?

Rust network protocol 2635 and build 168909 on Windows is what RUST Chill... runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is RUST Chill..., and is it online now?

RUST Chill... currently answers as online. Of note: the reported uptime places the last restart about 6 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of RUST Chill... like?

The records show an average of 132 server fps over 48 hours, never below 106. Of note: 97,739 entities at the peak, counting buildings, deployables and the rest. Up to 2,756 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of RUST Chill...?

No region is published by RUST Chill.... The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 194.32.140.180:28015 stands the address.

Settings and map

The map for RUST Chill...: which one is it?

RUST Chill... runs a procedural map, generated by the game, of size 4,000 with seed 960395436. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does RUST Chill... run?

Nothing in the name of RUST Chill... gives a gather rate. Eight players per group is the default and the limit here. Play is pve, player combat is excluded. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

Player record

What population does RUST Chill... carry?

0 players are on RUST Chill... at present; the slot count is 30. Over seven days the mean is 0 players, with a peak of 3. Of the last 48 hours, 15:00 UTC drew the highest average: 1 players.

What position does RUST Chill... hold among Rust servers?

The seven-day player-hour table places RUST Chill... at #4,271, within the top 19% of ranked servers.

Tag and list record

RUST Chill... sits in which Rust Server Stats lists and filters?

On Rust Server Stats, RUST Chill... is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

The tags on RUST Chill...: what do they signify?

The game's server browser reads the tags RUST Chill... publishes: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): The region code is not set; ^b (Biweekly): The cycle is fortnightly; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on RUST Chill... when wipe day arrives?

Averaged over recent wipes, the crowd reached 6 at its busiest. 34 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 5, in the wipes that did not, the crowd fell below half.

On what schedule does RUST Chill... wipe?

Too few wipes of RUST Chill... are on record to confirm the schedule; the tag guides the prediction. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 15 days 2 hours ago. The tags state that wipes come every two weeks.

How to join

How does one connect to RUST Chill...?

To connect, open the console with F1 in Rust and enter client.connect 194.32.140.180:28015. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp30,ptsw,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players The server holds 30 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.