An entry in the registerNo. 13,843
Empire SCI
Offline 194.44.96.19:28015 checked 24d ago
Empire SCI is a Rust server. It was offline at the last count. It stands at No. 13,843 of the ranked servers, the top 61%. It last wiped 24d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:58 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit15/500 no group limit · 154 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1031/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1014/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Empire SCI: which one?
The server Empire SCI is on Rust network protocol 2634 and build 166652, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
How reliable is Empire SCI, and is it online now?
Empire SCI shows offline as of the latest refresh, last seen 24 days 11 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 4 October 2026.
Where does Empire SCI operate from?
No region is published by Empire SCI. Rust Server Stats records the stated location of a server, not the location of the machine. 194.44.96.19:28015 — that is the address.
Rules, settings, map
What map does Empire SCI put players on?
Empire SCI plays on a map the game generates, procedural in kind.
What settings and rules does Empire SCI run?
Nothing in the name of Empire SCI gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
Population
How full does Empire SCI get?
The last sighting of Empire SCI was 24 days 11 hours ago, and it is offline now.
What position does Empire SCI hold among Rust servers?
Ranked by player hours over the last seven days, Empire SCI stands at #13,843, in the top 61% overall.
The tags and lists
Where does Empire SCI appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Empire SCI: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Empire SCI: what do they signify?
The game's server browser reads the tags Empire SCI publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on Empire SCI: what should be expected?
Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
The wipe timetable for Empire SCI: what does it show?
Too few wipes of Empire SCI are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 15 hours ago.
How to join
Which steps join Empire SCI?
To connect, open the console with F1 in Rust and enter client.connect 194.44.96.19:28015. The Launch Rust and join button on this page does the same through Steam.