An entry in the registerNo. 13,624
rrcapture dev
Offline 194.46.57.73:28025 checked 18d ago
rrcapture dev is a Rust server. It was offline at the last count. It stands at No. 13,624 of the ranked servers, the top 61%. It last wiped 18d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit67/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1068/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1060/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main16/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1010/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for rrcapture dev: which one?
Rust network protocol 2634 and build 166652 on Windows is what rrcapture dev runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is rrcapture dev, and is it online now?
Offline at present: rrcapture dev, last seen 18 days ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 10 October 2026.
Where does rrcapture dev operate from?
No region is published by rrcapture dev. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 194.46.57.73:28025 — that is the address.
Settings and map
The map for rrcapture dev: which one is it?
rrcapture dev runs a procedural map, generated by the game, of size 2,000 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here.
What does rrcapture dev set down in the way of rules and settings?
The name of rrcapture dev states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC is disabled: Valve's anti-cheat.
The players
What population does rrcapture dev carry?
rrcapture dev is offline at present; the last response came 18 days ago.
Where does rrcapture dev sit in the rankings?
Ranked by player hours over the last seven days, rrcapture dev stands at #13,624, in the top 61% overall.
The tags and lists
rrcapture dev sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include rrcapture dev: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on rrcapture dev?
These tags are rrcapture dev's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp4 (Max players): 4 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
When does rrcapture dev wipe?
Too few wipes of rrcapture dev are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 18 days 2 hours old.
How to join
Which steps join rrcapture dev?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 194.46.57.73:28025.