At press time 11,630 servers46,342 players93 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 10,379

Hive staging test (shards) - dev only

Offline 194.46.57.73:28035 checked 1d ago

Hive staging test (shards) - dev only is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 2. It stands at No. 10,379 of the ranked servers, the top 47%. It last wiped 1d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
0123409:0012:0015:0017:0020:0023:00Wiped Mon 26 Oct, 12:00 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
020040060080009:0012:0015:0017:0020:0023:00Wiped Mon 26 Oct, 12:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1 days

between real wipes

Wipe-day peak2

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:00 UTC1d ago – – running 0
Sun 25 Oct, 12:00 UTC2d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit143/500 no group limit · 156 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10133/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10173/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1081/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1038/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is Hive staging test (shards) - dev only on?

Rust network protocol 2635 on Windows is what Hive staging test (shards) - dev only runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Hive staging test (shards) - dev only, and is it up?

Hive staging test (shards) - dev only shows offline as of the latest refresh, last seen 32 hours ago. A restart came about 30 minutes ago, by the server's own uptime figure. In the last 3 full days it was up for 47 of 72 hours, 65% of the time. Its earliest entry at Rust Server Stats is dated 24 October 2026.

How does Hive staging test (shards) - dev only perform?

For the last 48 hours the average was 473 server fps, with a low of 400. The entity count reached 1: buildings, deployables and all else in the world. An entity count climbing and fps running low are felt in-game as lag.

In which location does Hive staging test (shards) - dev only sit?

No region is published by Hive staging test (shards) - dev only; its region code is us1. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 194.46.57.73:28035 stands the address.

Settings and map

The map for Hive staging test (shards) - dev only: which one is it?

Hive staging test (shards) - dev only runs a procedural map, generated by the game, of size 1,000. The name of the map is: CraggyBuildBattleFieldArenaScri.

What does Hive staging test (shards) - dev only set down in the way of rules and settings?

The name of Hive staging test (shards) - dev only states no rate for gathering. Nothing on group size is published. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

The players

How full does Hive staging test (shards) - dev only get?

No answer from Hive staging test (shards) - dev only at the latest refresh; it was last seen 32 hours ago. Over seven days the mean is 0 players, with a peak of 2.

Where does Hive staging test (shards) - dev only sit in the rankings?

Ranked by player hours over the last seven days, Hive staging test (shards) - dev only stands at #10,379, in the top 47% overall.

Tags, lists

Hive staging test (shards) - dev only sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Hive staging test (shards) - dev only is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

How should the tags on Hive staging test (shards) - dev only be read?

The game's server browser reads the tags Hive staging test (shards) - dev only publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp20 (Max players): The server holds 20 slots; v2635 (Protocol): Protocol 2635: joining needs the same game version; ptrak (Networking): RakNet carries it, the standard layer for the game; $rus1 (Region code): us1 is the region code; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^o (Oxide): Plugin framework: Oxide (uMod); dev (Custom tag): A plugin or the owner set this tag; it is not standard Rust; h (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on Hive staging test (shards) - dev only when wipe day arrives?

Averaged over recent wipes, the crowd reached 2 at its busiest. 3 hours after the latest wipe, the crowd peaked.

On what schedule does Hive staging test (shards) - dev only wipe?

The record of Hive staging test (shards) - dev only holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 44 hours.

How to join

How does one connect to Hive staging test (shards) - dev only?

To connect, open the console with F1 in Rust and enter client.connect 194.46.57.73:28035. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://rustminigames.com.

§ 8Key to the tagswhat each one means

Published as mp20,ptrak,$rus1,v2635,dev,h,stok,gmrust,^z,^o

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp20
Max players The server holds 20 slots.
v2635
Protocol Protocol 2635: joining needs the same game version.
ptrak
Networking RakNet carries it, the standard layer for the game.
$rus1
Region code us1 is the region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^o
Oxide Plugin framework: Oxide (uMod).

Other

dev
Custom tag A plugin or the owner set this tag; it is not standard Rust.
h
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.