At press time 11,856 servers86,772 players363 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,600

Server_210_DevBlog

Offline 194.48.218.124:28015 checked 13d ago

Server_210_DevBlog is a Rust server. It was offline at the last count. It stands at No. 14,600 of the ranked servers, the top 68%. It last wiped 14d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:05 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|503/575 EU · groups of 12+ · weekly · 514 on average
  2. 2 Rustoria.co - EU East Long440/475 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|255/250 EU · groups of 12+ · weekly · 286 on average
  4. 4 Rustafied.com - EU Friday61/100 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustoria.co - EU Main306/250 EU · groups of 16+ · weekly · 270 on average
  6. 6 Rustoria.co - US Main28/250 NA · groups of 16+ · weekly · 236 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Server_210_DevBlog operate?

The server Server_210_DevBlog is on Rust network protocol 2153, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is Server_210_DevBlog up, and how steady is its uptime?

The records show Server_210_DevBlog offline, last answering 13 days 23 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 14 October 2026.

Where does Server_210_DevBlog operate from?

No region appears for Server_210_DevBlog. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 194.48.218.124:28015 stands the address.

Rules, settings, map

What map does Server_210_DevBlog put players on?

Generation by the game gives Server_210_DevBlog its procedural map.

The rules and settings of Server_210_DevBlog: what are they?

The name of Server_210_DevBlog states no rate for gathering. Nothing on group size is published. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is disabled.

The players

What population does Server_210_DevBlog carry?

No answer from Server_210_DevBlog at the latest refresh; it was last seen 13 days 23 hours ago.

What position does Server_210_DevBlog hold among Rust servers?

Ranked by player hours over the last seven days, Server_210_DevBlog stands at #14,600, in the top 68% overall.

Tag and list record

Server_210_DevBlog sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Server_210_DevBlog fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all.

How should the tags on Server_210_DevBlog be read?

These tags are Server_210_DevBlog's, and the game's browser reads them: mp10 (Max players): The server holds 10 slots; v2153 (Protocol): The game version must match protocol 2153 to join; h29248c67 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

Wipe day on Server_210_DevBlog: what should be expected?

The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Server_210_DevBlog wipe?

The record of Server_210_DevBlog holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 14 days old.

How to join

How does one connect to Server_210_DevBlog?

To connect, open the console with F1 in Rust and enter client.connect 194.48.218.124:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,v2153,h29248c67,stok

Game

mp10
Max players The server holds 10 slots.
v2153
Protocol The game version must match protocol 2153 to join.

Other

h29248c67
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.
stok
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.