At press time 11,773 servers67,310 players192 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 9,394

Server_210_DevBlog

Offline 194.48.218.212:28015 checked 5d ago

Server_210_DevBlog is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 2. It stands at No. 9,394 of the ranked servers, the top 42%. It last wiped 6d ago. Its own tags class it as modded.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit162/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10184/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1074/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main14/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is Server_210_DevBlog on?

Rust network protocol 2201 on Windows is what Server_210_DevBlog runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Server_210_DevBlog, and is it up?

Server_210_DevBlog shows offline as of the latest refresh, last seen 5 days 16 hours ago. The records show 1% uptime over the last 6 full days: 1 of 144 hours up. The first sighting at Rust Server Stats was on 22 October 2026.

Where does Server_210_DevBlog operate from?

No region appears for Server_210_DevBlog. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 194.48.218.212:28015 stands the address.

The rules and map

What map does Server_210_DevBlog put players on?

Generation by the game gives Server_210_DevBlog its procedural map.

What does Server_210_DevBlog set down in the way of rules and settings?

Nothing in the name of Server_210_DevBlog gives a gather rate. No group limit is published. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The VAC anti-cheat from Valve is inactive.

The players

What population does Server_210_DevBlog carry?

The last sighting of Server_210_DevBlog was 5 days 16 hours ago, and it is offline now. Over seven days the mean is 1 players, with a peak of 2.

Against other Rust servers, how is Server_210_DevBlog ranked?

On player hours over seven days Server_210_DevBlog ranks #9,394, inside the top 42% of all ranked servers.

The tags and lists

Server_210_DevBlog sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Server_210_DevBlog is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Last wipe: In the last week.

The tags on Server_210_DevBlog: what do they signify?

These tags are Server_210_DevBlog's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; v2201 (Protocol): The game version must match protocol 2201 to join; oxide (Oxide): Oxide (uMod), a framework for plugins, runs here; modded (Modded): The game is changed by plugins or settings; the browser lists it as Modded; hd910d3d2 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

When does Server_210_DevBlog wipe?

Too few wipes of Server_210_DevBlog are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 6 days 21 hours old.

How to join

How does one connect to Server_210_DevBlog?

To connect, open the console with F1 in Rust and enter client.connect 194.48.218.212:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode The standard survival game.
mp10
Max players 10 is the number of slots.
v2201
Protocol The game version must match protocol 2201 to join.

Mods and access

oxide
Oxide Oxide (uMod), a framework for plugins, runs here.
modded
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Other

hd910d3d2
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.
stok
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.