An entry in the registerNo. 9,394
Server_210_DevBlog
Offline 194.48.218.212:28015 checked 5d ago
Server_210_DevBlog is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 2. It stands at No. 9,394 of the ranked servers, the top 42%. It last wiped 6d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit162/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10184/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1074/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main14/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Server_210_DevBlog on?
Rust network protocol 2201 on Windows is what Server_210_DevBlog runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Server_210_DevBlog, and is it up?
Server_210_DevBlog shows offline as of the latest refresh, last seen 5 days 16 hours ago. The records show 1% uptime over the last 6 full days: 1 of 144 hours up. The first sighting at Rust Server Stats was on 22 October 2026.
Where does Server_210_DevBlog operate from?
No region appears for Server_210_DevBlog. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 194.48.218.212:28015 stands the address.
The rules and map
What map does Server_210_DevBlog put players on?
Generation by the game gives Server_210_DevBlog its procedural map.
What does Server_210_DevBlog set down in the way of rules and settings?
Nothing in the name of Server_210_DevBlog gives a gather rate. No group limit is published. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The VAC anti-cheat from Valve is inactive.
The players
What population does Server_210_DevBlog carry?
The last sighting of Server_210_DevBlog was 5 days 16 hours ago, and it is offline now. Over seven days the mean is 1 players, with a peak of 2.
Against other Rust servers, how is Server_210_DevBlog ranked?
On player hours over seven days Server_210_DevBlog ranks #9,394, inside the top 42% of all ranked servers.
The tags and lists
Server_210_DevBlog sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Server_210_DevBlog is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Last wipe: In the last week.
The tags on Server_210_DevBlog: what do they signify?
These tags are Server_210_DevBlog's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; v2201 (Protocol): The game version must match protocol 2201 to join; oxide (Oxide): Oxide (uMod), a framework for plugins, runs here; modded (Modded): The game is changed by plugins or settings; the browser lists it as Modded; hd910d3d2 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
When does Server_210_DevBlog wipe?
Too few wipes of Server_210_DevBlog are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 6 days 21 hours old.
How to join
How does one connect to Server_210_DevBlog?
To connect, open the console with F1 in Rust and enter client.connect 194.48.218.212:28015. The Launch Rust and join button on this page does the same through Steam.