At press time 11,842 servers74,292 players224 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,326

Friendly Fire

Online 194.50.234.76:28080 checked 11m ago

Friendly Fire is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,326 of the ranked servers, the top 69%. It last wiped 27d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

§ 2Performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit188/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1084/700 EU · groups of 16+ · monthly · 94 on average
  4. 4 RustSpain.com | EU Main27/200 EU · groups of 12+ · weekly · 88 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1029/1000 EU · groups of 16+ · monthly · 84 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10273/700 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Friendly Fire: which one?

Rust network protocol 2634 and build 166652 on Windows is what Friendly Fire runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is Friendly Fire, and is it online now?

The records show Friendly Fire online at the time of this check. A restart came about 29 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 1 October 2026.

What is the performance of Friendly Fire like?

The records show an average of 136 server fps over 48 hours, never below 103. The entity count reached 49,716: buildings, deployables and all else in the world. The memory peak was 1,999 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of Friendly Fire?

No region is published by Friendly Fire. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 194.50.234.76:28080 stands the address.

Rules, settings, map

What map is in use on Friendly Fire?

Friendly Fire runs a procedural map, generated by the game, of size 3,000 with seed 25112511. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of Friendly Fire: what are they?

Nothing in the name of Friendly Fire gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

The players

How full does Friendly Fire get?

At the latest count Friendly Fire has 0 players, with 50 slots in total. Across the last seven days the mean population stands at 0.

Where does Friendly Fire sit in the rankings?

On player hours over seven days Friendly Fire ranks #15,326, inside the top 69% of all ranked servers.

The tags and lists

Friendly Fire sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Friendly Fire: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on Friendly Fire?

gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Friendly Fire publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

When does Friendly Fire wipe?

Too few wipes of Friendly Fire are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 27 days 17 hours.

Joining the server

Which steps join Friendly Fire?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 194.50.234.76:28080.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166652
Build The build number is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.