An entry in the registerNo. 15,465
Offline Multiplayer Simulation
Offline 194.53.1.237:28015 checked 35d ago
Offline Multiplayer Simulation is a Rust server. It was offline at the last count. It stands at No. 15,465 of the ranked servers, the top 71%. It last wiped 36d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit86/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1079/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1070/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main23/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1012/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Offline Multiplayer Simulation operate?
The server Offline Multiplayer Simulation is on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Offline Multiplayer Simulation up, and how steady is its uptime?
The records show Offline Multiplayer Simulation offline, last answering 35 days 6 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 23 September 2026.
What is the location of Offline Multiplayer Simulation?
No region is published by Offline Multiplayer Simulation. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 194.53.1.237:28015 stands the address.
Rules, settings, map
What map is in use on Offline Multiplayer Simulation?
Generation by the game gives Offline Multiplayer Simulation its procedural map.
What settings and rules does Offline Multiplayer Simulation run?
Nothing in the name of Offline Multiplayer Simulation gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. The VAC anti-cheat from Valve is active.
Population
What population does Offline Multiplayer Simulation carry?
The last sighting of Offline Multiplayer Simulation was 35 days 6 hours ago, and it is offline now.
What position does Offline Multiplayer Simulation hold among Rust servers?
On player hours over seven days Offline Multiplayer Simulation ranks #15,465, inside the top 71% of all ranked servers.
The tags and lists
Where does Offline Multiplayer Simulation appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Offline Multiplayer Simulation fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Offline Multiplayer Simulation: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Build 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags Offline Multiplayer Simulation publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
The wipe timetable for Offline Multiplayer Simulation: what does it show?
The record of Offline Multiplayer Simulation holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 36 days 6 hours ago.
Connection
What is the way to join Offline Multiplayer Simulation?
To connect, open the console with F1 in Rust and enter client.connect 194.53.1.237:28015. The Launch Rust and join button on this page does the same through Steam.