At press time 11,880 servers89,250 players162 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,000

Rust Server (RustAT)

Offline 194.87.62.64:28015 checked 23d ago

Rust Server (RustAT) is a Rust server. It was offline at the last count. It stands at No. 16,000 of the ranked servers, the top 71%. It last wiped 24d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:31 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit186/500 no group limit · 163 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10122/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 111 on average
  4. 4 RustSpain.com | EU Main33/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10160/700 EU · groups of 16+ · monthly · 85 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1056/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Rust Server (RustAT) operate?

The server Rust Server (RustAT) is on Rust network protocol 2634 and build 166652, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is Rust Server (RustAT), and is it online now?

Rust Server (RustAT) shows offline as of the latest refresh, last seen 23 days 14 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 3 October 2026.

What is the location of Rust Server (RustAT)?

No region is published by Rust Server (RustAT). Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 194.87.62.64:28015 stands the address.

Settings and map

What map is in use on Rust Server (RustAT)?

Rust Server (RustAT) plays on a map the game generates, procedural in kind.

What does Rust Server (RustAT) set down in the way of rules and settings?

Nothing in the name of Rust Server (RustAT) gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.

Player record

How full does Rust Server (RustAT) get?

Rust Server (RustAT) is offline at present; the last response came 23 days 14 hours ago.

Against other Rust servers, how is Rust Server (RustAT) ranked?

On player hours over seven days Rust Server (RustAT) ranks #16,000, inside the top 71% of all ranked servers.

The tags and lists

Rust Server (RustAT) sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Rust Server (RustAT): Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should the tags on Rust Server (RustAT) be read?

The game's server browser reads the tags Rust Server (RustAT) publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on Rust Server (RustAT): what should be expected?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for Rust Server (RustAT): what does it show?

The record of Rust Server (RustAT) holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 24 days 9 hours old.

Joining the server

What is the way to join Rust Server (RustAT)?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 194.87.62.64:28015.

§ 8Key to the tagswhat each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp60
Max players The server holds 60 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.