An entry in the registerNo. 15,318
Survivors 10x - Local Development
Offline 194.88.100.173:28015 checked 5d ago
Survivors 10x - Local Development is a Rust server. It was offline at the last count. It stands at No. 15,318 of the ranked servers, the top 69%. It last wiped 8d ago. Its own tags class it as 10x, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Atlas - EU 10x | No BPs | Kits | Shop445/500 EU · groups of 20+ · 10x · weekly · 350 on average
- 2 TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE54/200 NA · groups of 8+ · 10x · weekly · 181 on average
- 3 Atlas - US 10x | No BPs | Kits | Shop118/150 NA · groups of 30+ · 10x · weekly · 180 on average
- 4 KRAKEN | X10 | EU | KITS | RP | FPS+101/400 EU · groups of 14+ · 10x · weekly · 153 on average
- 5 HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]69/150 EU · groups of 8+ · 10x · biweekly · 77 on average
- 6 HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]46/150 OC · groups of 8+ · 10x · biweekly · 66 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Survivors 10x - Local Development: which one?
Rust network protocol 2635 and build 168909 on Windows is what Survivors 10x - Local Development runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Survivors 10x - Local Development, and is it online now?
The records show Survivors 10x - Local Development offline, last answering 5 days 6 hours ago. The records show 0% uptime over the last 4 full days: 0 of 96 hours up. The first sighting at Rust Server Stats was on 24 October 2026.
In which location does Survivors 10x - Local Development sit?
No region appears for Survivors 10x - Local Development. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 194.88.100.173:28015 stands the address.
Rules, settings, map
What map does Survivors 10x - Local Development put players on?
Survivors 10x - Local Development plays on a map the game generates, procedural in kind.
What settings and rules does Survivors 10x - Local Development run?
By its own name, Survivors 10x - Local Development gathers at 10x. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
The players
What population does Survivors 10x - Local Development carry?
No answer from Survivors 10x - Local Development at the latest refresh; it was last seen 5 days 6 hours ago. Averaged over the last seven days, the population is 0 players.
Against other Rust servers, how is Survivors 10x - Local Development ranked?
On player hours over seven days Survivors 10x - Local Development ranks #15,318, inside the top 69% of all ranked servers.
Tag and list record
Survivors 10x - Local Development sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Survivors 10x - Local Development is placed in these lists: 10x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
The tags on Survivors 10x - Local Development: what do they signify?
gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Survivors 10x - Local Development publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for Survivors 10x - Local Development: what does it show?
The record of Survivors 10x - Local Development holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 8 days 17 hours ago.
Joining the server
Which steps join Survivors 10x - Local Development?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 194.88.100.173:28015.