At press time 11,824 servers88,321 players404 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,709

Sperrzone Staging Test

Offline 195.201.109.240:28035 checked 35d ago

Sperrzone Staging Test is a Rust server. It was offline at the last count. It stands at No. 15,709 of the ranked servers, the top 71%. It last wiped 35d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak2

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 06:52 UTC35d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit60/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1099/225 EU · groups of 16+ · weekly · 119 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1033/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10113/700 EU · groups of 16+ · monthly · 92 on average
  6. 6 RustSpain.com | EU Main344/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is Sperrzone Staging Test on?

Rust network protocol 2633 and build 165590 on Linux is what Sperrzone Staging Test runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is Sperrzone Staging Test up, and how steady is its uptime?

The records show Sperrzone Staging Test offline, last answering 35 days 8 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 24 September 2026.

In which location does Sperrzone Staging Test sit?

No region is published by Sperrzone Staging Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 195.201.109.240:28035 — that is the address.

Settings and map

What map is in use on Sperrzone Staging Test?

Sperrzone Staging Test runs a procedural map, generated by the game, of size 3,000 with seed 1. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does Sperrzone Staging Test set down in the way of rules and settings?

No gather rate appears in the name of Sperrzone Staging Test. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on Sperrzone Staging Test?

The last sighting of Sperrzone Staging Test was 35 days 8 hours ago, and it is offline now.

Where does Sperrzone Staging Test sit in the rankings?

Ranked by player hours over the last seven days, Sperrzone Staging Test stands at #15,709, in the top 71% overall.

Tag and list record

Sperrzone Staging Test sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Sperrzone Staging Test is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should the tags on Sperrzone Staging Test be read?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165590 (Build): Game build: 165590; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags Sperrzone Staging Test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What is the shape of wipe day on Sperrzone Staging Test?

Averaged over recent wipes, the crowd reached 2 at its busiest. 2 hours into the latest wipe the crowd reached its peak.

When does Sperrzone Staging Test wipe?

Too few wipes of Sperrzone Staging Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 35 days 13 hours.

Connection

How does one connect to Sperrzone Staging Test?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 195.201.109.240:28035. The server's website is recorded as https://discord.com/invite/sperrzone.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165590,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Slot count: 1.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs165590
Build Game build: 165590.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.