An entry in the registerNo. 15,709
Sperrzone Staging Test
Offline 195.201.109.240:28035 checked 35d ago
Sperrzone Staging Test is a Rust server. It was offline at the last count. It stands at No. 15,709 of the ranked servers, the top 71%. It last wiped 35d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 06:52 UTC35d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit60/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1099/225 EU · groups of 16+ · weekly · 119 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1033/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10113/700 EU · groups of 16+ · monthly · 92 on average
- 6 RustSpain.com | EU Main344/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Sperrzone Staging Test on?
Rust network protocol 2633 and build 165590 on Linux is what Sperrzone Staging Test runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is Sperrzone Staging Test up, and how steady is its uptime?
The records show Sperrzone Staging Test offline, last answering 35 days 8 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 24 September 2026.
In which location does Sperrzone Staging Test sit?
No region is published by Sperrzone Staging Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 195.201.109.240:28035 — that is the address.
Settings and map
What map is in use on Sperrzone Staging Test?
Sperrzone Staging Test runs a procedural map, generated by the game, of size 3,000 with seed 1. Because size and seed fix the map, it can be viewed on RustMaps from here.
What does Sperrzone Staging Test set down in the way of rules and settings?
No gather rate appears in the name of Sperrzone Staging Test. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on Sperrzone Staging Test?
The last sighting of Sperrzone Staging Test was 35 days 8 hours ago, and it is offline now.
Where does Sperrzone Staging Test sit in the rankings?
Ranked by player hours over the last seven days, Sperrzone Staging Test stands at #15,709, in the top 71% overall.
Tag and list record
Sperrzone Staging Test sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Sperrzone Staging Test is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on Sperrzone Staging Test be read?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165590 (Build): Game build: 165590; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags Sperrzone Staging Test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What is the shape of wipe day on Sperrzone Staging Test?
Averaged over recent wipes, the crowd reached 2 at its busiest. 2 hours into the latest wipe the crowd reached its peak.
When does Sperrzone Staging Test wipe?
Too few wipes of Sperrzone Staging Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 35 days 13 hours.
Connection
How does one connect to Sperrzone Staging Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 195.201.109.240:28035. The server's website is recorded as https://discord.com/invite/sperrzone.