At press time 11,610 servers35,756 players66 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,419

(Wunders) Dev & Testing

Online 195.201.167.33:28025 checked 13m ago

(Wunders) Dev & Testing is a Rust server. At the last count it had 0 players of a possible 25. It stands at No. 15,419 of the ranked servers, the top 69%. It last wiped 26d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

§ 2Performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

The rhythm
Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 12h
Thu 3 Dec, 19:00 FW36d 12h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:37 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit80/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1082/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1031/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1012/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for (Wunders) Dev & Testing: which one?

Rust network protocol 2635 and build 168909 on Linux is what (Wunders) Dev & Testing runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is (Wunders) Dev & Testing, and is it online now?

(Wunders) Dev & Testing currently answers as online. The uptime it reports puts the last restart at about 4 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

Does (Wunders) Dev & Testing hold a steady frame?

For the last 48 hours the average was 236 server fps, with a low of 228. The entity count reached 33,020: buildings, deployables and all else in the world. Up to 1,557 MB of memory was used. What players feel as lag: fps running low and entities climbing.

What is the location of (Wunders) Dev & Testing?

No region is published by (Wunders) Dev & Testing. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 195.201.167.33:28025 stands the address.

Rules, settings, map

What map does (Wunders) Dev & Testing put players on?

(Wunders) Dev & Testing runs a procedural map, generated by the game, of size 2,500 with seed 1234567. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does (Wunders) Dev & Testing run?

No gather rate appears in the name of (Wunders) Dev & Testing. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What population does (Wunders) Dev & Testing carry?

The record for (Wunders) Dev & Testing shows 0 players, against a capacity of 25. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is (Wunders) Dev & Testing ranked?

Ranked by player hours over the last seven days, (Wunders) Dev & Testing stands at #15,419, in the top 69% overall.

Tag and list record

Where does (Wunders) Dev & Testing appear among the Rust Server Stats lists and filters?

On Rust Server Stats, (Wunders) Dev & Testing is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on (Wunders) Dev & Testing be read?

These tags are (Wunders) Dev & Testing's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What happens on (Wunders) Dev & Testing when wipe day arrives?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.

When does (Wunders) Dev & Testing wipe?

The force wipe is the only wipe for (Wunders) Dev & Testing, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The present world dates from 26 days 7 hours.

How to join

What is the way to join (Wunders) Dev & Testing?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 195.201.167.33:28025.

§ 8Key to the tagswhat each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp25
Max players The server holds 25 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.