At press time 11,686 servers55,597 players92 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,041

Name of Server as Shown on the Client Server List

Offline 196.176.70.77:28015 checked 10h ago

Name of Server as Shown on the Client Server List is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 6,041 of the ranked servers, the top 27%. It last wiped 2d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75112:0014:0015:0020:0021:0023:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2 days

between real wipes

On rhythm25%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:48 UTC2d ago 1 – running 1
Sat 24 Oct, 10:03 UTC4d ago 1 – 1.2 days 0
Thu 22 Oct, 15:37 UTC5d ago 1 – 1.8 days 1
Tue 20 Oct, 11:21 UTC7d ago 1 – 2.2 days 0
Mon 12 Oct, 09:02 UTC16d ago 1 held half 8.1 days 1
Sat 10 Oct, 19:56 UTC17d ago 1 – 1.5 days 1
Mon 5 Oct, 12:26 UTC22d ago 1 held half 5.3 days 1
Thu 1 Oct, 20:36 UTC FW26d ago 1 held half 3.7 days 0
Wed 30 Sep, 21:10 UTC27d ago 1 – 1 days 0
Wed 30 Sep, 14:42 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit155/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10133/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10190/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10120/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main10/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1051/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for Name of Server as Shown on the Client Server List: which one?

The server Name of Server as Shown on the Client Server List is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Name of Server as Shown on the Client Server List shows offline as of the latest refresh, last seen 10 hours ago. The records show 26% uptime over the last 7 full days: 43 of 168 hours up. The first sighting at Rust Server Stats was on 23 September 2026.

What is the location of Name of Server as Shown on the Client Server List?

No region appears for Name of Server as Shown on the Client Server List. Rust Server Stats records the stated location of a server, not the location of the machine. At 196.176.70.77:28015 stands the address.

Settings and map

What map is in use on Name of Server as Shown on the Client Server List?

Generation by the game gives Name of Server as Shown on the Client Server List its procedural map.

The rules and settings of Name of Server as Shown on the Client Server List: what are they?

Nothing in the name of Name of Server as Shown on the Client Server List gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Population

What population does Name of Server as Shown on the Client Server List carry?

Name of Server as Shown on the Client Server List is offline at present; the last response came 10 hours ago. Over seven days the mean is 1 players, with a peak of 1. The busiest hour of the last 48 was 20:00 UTC, averaging 1 players.

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

The seven-day player-hour table places Name of Server as Shown on the Client Server List at #6,041, within the top 27% of ranked servers.

Tag and list record

Where does Name of Server as Shown on the Client Server List appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Name of Server as Shown on the Client Server List: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings attach to the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Name of Server as Shown on the Client Server List publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

Wipe day on Name of Server as Shown on the Client Server List: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

On what schedule does Name of Server as Shown on the Client Server List wipe?

There is no next wipe to predict: Name of Server as Shown on the Client Server List wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 2 days 19 hours ago.

Connection

Which steps join Name of Server as Shown on the Client Server List?

To connect, open the console with F1 in Rust and enter client.connect 196.176.70.77:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp1
Max players 1 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.