At press time 11,892 servers103,409 players496 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,863

Brett's Rust Development Server

Offline 198.102.229.191:28015 checked 19d ago

Brett's Rust Development Server is a Rust server. It was offline at the last count. It stands at No. 15,863 of the ranked servers, the top 72%. It last wiped 27d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit114/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10135/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10185/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1072/700 EU · groups of 16+ · monthly · 95 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10215/700 EU · groups of 16+ · monthly · 90 on average
  6. 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Brett's Rust Development Server operate?

The server Brett's Rust Development Server is on Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Brett's Rust Development Server, and is it up?

Offline at present: Brett's Rust Development Server, last seen 19 days 4 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 10 October 2026.

Where does Brett's Rust Development Server operate from?

No region appears for Brett's Rust Development Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 198.102.229.191:28015 — that is the address.

Rules, settings, map

What map does Brett's Rust Development Server put players on?

Brett's Rust Development Server plays on a map the game generates, procedural in kind.

The rules and settings of Brett's Rust Development Server: what are they?

Nothing in the name of Brett's Rust Development Server gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Population

How full does Brett's Rust Development Server get?

The last sighting of Brett's Rust Development Server was 19 days 4 hours ago, and it is offline now.

Against other Rust servers, how is Brett's Rust Development Server ranked?

On player hours over seven days Brett's Rust Development Server ranks #15,863, inside the top 72% of all ranked servers.

Tag and list record

Brett's Rust Development Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Brett's Rust Development Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on Brett's Rust Development Server?

These tags are Brett's Rust Development Server's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

The wipe timetable for Brett's Rust Development Server: what does it show?

Brett's Rust Development Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 27 days 18 hours ago.

How to join

Which steps join Brett's Rust Development Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 198.102.229.191:28015.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp5
Max players 5 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs166494
Build Game build: 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.