At press time 11,898 servers102,471 players334 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,296

Detroit: Irreparable Damage|NPCs|RaidableBases

Offline 198.73.57.77:28015 checked 16d ago

Detroit: Irreparable Damage|NPCs|RaidableBases is a Rust server. It was offline at the last count. It stands at No. 13,296 of the ranked servers, the top 61%. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

The rhythm
Usual gap13 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 4

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 0h
Thu 3 Dec, 19:00 FW35d 0h

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:16 UTC26d ago 1 – running 0
Sat 19 Sep, 19:25 UTC39d ago 1 halved by day 4 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1087/700 EU · groups of 16+ · monthly · 95 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10228/700 EU · groups of 16+ · monthly · 89 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1031/1000 EU · groups of 16+ · monthly · 84 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10139/1000 EU · groups of 16+ · monthly · 75 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10293/1000 EU · groups of 16+ · monthly · 71 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10451/1000 EU · groups of 16+ · monthly · 66 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Detroit: Irreparable Damage|NPCs|RaidableBases: which one?

The server Detroit: Irreparable Damage|NPCs|RaidableBases is on Rust network protocol 2634 and build 167584, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is Detroit: Irreparable Damage|NPCs|RaidableBases up, and how steady is its uptime?

Detroit: Irreparable Damage|NPCs|RaidableBases shows offline as of the latest refresh, last seen 16 days 20 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 13 September 2026.

Where does Detroit: Irreparable Damage|NPCs|RaidableBases operate from?

The server publishes no region: Detroit: Irreparable Damage|NPCs|RaidableBases. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 198.73.57.77:28015 stands the address.

The rules and map

What map does Detroit: Irreparable Damage|NPCs|RaidableBases put players on?

Detroit: Irreparable Damage|NPCs|RaidableBases runs a procedural map, generated by the game, of size 4,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.

What does Detroit: Irreparable Damage|NPCs|RaidableBases set down in the way of rules and settings?

The name of Detroit: Irreparable Damage|NPCs|RaidableBases states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC is enabled: Valve's anti-cheat.

Population

How full does Detroit: Irreparable Damage|NPCs|RaidableBases get?

The last sighting of Detroit: Irreparable Damage|NPCs|RaidableBases was 16 days 20 hours ago, and it is offline now.

Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit in the rankings?

Ranked by player hours over the last seven days, Detroit: Irreparable Damage|NPCs|RaidableBases stands at #13,296, in the top 61% overall.

Tag and list record

Detroit: Irreparable Damage|NPCs|RaidableBases sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Detroit: Irreparable Damage|NPCs|RaidableBases fits: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on Detroit: Irreparable Damage|NPCs|RaidableBases be read?

These tags are Detroit: Irreparable Damage|NPCs|RaidableBases's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What happens on Detroit: Irreparable Damage|NPCs|RaidableBases when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 4 where the crowd did not hold.

When does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?

The force wipe is the only wipe for Detroit: Irreparable Damage|NPCs|RaidableBases, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 26 days 23 hours ago. A monthly wipe schedule is published in its tags.

Joining the server

Which steps join Detroit: Irreparable Damage|NPCs|RaidableBases?

To connect, open the console with F1 in Rust and enter client.connect 198.73.57.77:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167584
Build Build 167584.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.