An entry in the registerNo. 16,503
typical TESTT
Offline 199.30.67.224:30000 checked 33d ago
typical TESTT is a Rust server. It was offline at the last count. It stands at No. 16,503 of the ranked servers, the top 71%. It last wiped 34d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|169/250 EU · groups of 12+ · weekly · 560 on average
- 2 Rustoria.co - EU East Long121/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|17/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main15/250 EU · groups of 16+ · weekly · 288 on average
- 5 Rustafied.com - EU Friday18/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium29/200 EU · groups of 12+ · biweekly · 250 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for typical TESTT: which one?
Rust network protocol 2633 and build 165217 on Linux is what typical TESTT runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on typical TESTT, and is it up?
The records show typical TESTT offline, last answering 33 days 5 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 24 September 2026.
Where does typical TESTT operate from?
The server publishes no region: typical TESTT. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 199.30.67.224:30000 stands the address.
Rules, settings, map
The map for typical TESTT: which one is it?
typical TESTT plays on a map the game generates, procedural in kind.
The rules and settings of typical TESTT: what are they?
Nothing in the name of typical TESTT gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.
The players
What are the player numbers on typical TESTT?
The last sighting of typical TESTT was 33 days 5 hours ago, and it is offline now.
What position does typical TESTT hold among Rust servers?
The seven-day player-hour table places typical TESTT at #16,503, within the top 71% of ranked servers.
The tags and lists
typical TESTT sits in which Rust Server Stats lists and filters?
On Rust Server Stats, typical TESTT is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on typical TESTT be read?
These tags are typical TESTT's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): Slot count: 40; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for typical TESTT: what does it show?
Too few wipes of typical TESTT are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 34 days 22 hours old.
Joining the server
How does one connect to typical TESTT?
To connect, open the console with F1 in Rust and enter client.connect 199.30.67.224:30000. The Launch Rust and join button on this page does the same through Steam.