At press time 11,847 servers98,615 players535 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,405

Benchmark Dev

Offline 199.47.146.194:27016 checked 8d ago

Benchmark Dev is a Rust server. It was offline at the last count. It stands at No. 15,405 of the ranked servers, the top 69%. It last wiped 25d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.1 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak2

players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:30 UTC25d ago 2 – running 0
Sat 3 Oct, 02:14 UTC26d ago 2 – 1 days 0
Thu 1 Oct, 19:59 UTC FW28d ago 2 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit78/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10145/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1054/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10138/700 EU · groups of 16+ · monthly · 91 on average
  6. 6 RustSpain.com | EU Main344/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Benchmark Dev: which one?

The server Benchmark Dev is on Rust network protocol 2634 and build 166652, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Benchmark Dev, and is it up?

Offline at present: Benchmark Dev, last seen 8 days 21 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

Where does Benchmark Dev operate from?

The server publishes no region: Benchmark Dev. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 199.47.146.194:27016 stands the address.

Rules, settings, map

What map is in use on Benchmark Dev?

Benchmark Dev runs a procedural map, generated by the game, of size 4,500 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

What settings and rules does Benchmark Dev run?

No gather rate appears in the name of Benchmark Dev. Group size does not exceed 200 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. The VAC anti-cheat from Valve is active.

Population

How full does Benchmark Dev get?

The last sighting of Benchmark Dev was 8 days 21 hours ago, and it is offline now.

Against other Rust servers, how is Benchmark Dev ranked?

Ranked by player hours over the last seven days, Benchmark Dev stands at #15,405, in the top 69% overall.

Tag and list record

Benchmark Dev sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Benchmark Dev is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should the tags on Benchmark Dev be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts200 (Group limit): No team may exceed 200; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags Benchmark Dev publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on Benchmark Dev when wipe day arrives?

Averaged over recent wipes, the crowd reached 2 at its busiest. 2 hours into the latest wipe the crowd reached its peak.

When does Benchmark Dev wipe?

Wipes on Benchmark Dev follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 25 days 17 hours old.

How to join

How does one connect to Benchmark Dev?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 199.47.146.194:27016. https://cynic-hosting.com carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts200,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players 10 is the number of slots.
ts200
Group limit No team may exceed 200.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166652
Build Game build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.