An entry in the registerNo. 16,001
Local Test Server
Offline 2.134.73.108:28015 checked 24d ago
Local Test Server is a Rust server. It was offline at the last count. It stands at No. 16,001 of the ranked servers, the top 71%. It last wiped 24d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:37 UTC24d ago | 1 | – | running | 0 |
| Fri 2 Oct, 17:24 UTC26d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Local Test Server on?
The server Local Test Server is on Rust network protocol 2634 and build 166586, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is Local Test Server up, and how steady is its uptime?
Local Test Server shows offline as of the latest refresh, last seen 24 days 4 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
What is the location of Local Test Server?
No region appears for Local Test Server. Rust Server Stats records the stated location of a server, not the location of the machine. 2.134.73.108:28015 — that is the address.
Rules, settings, map
The map for Local Test Server: which one is it?
Local Test Server runs a procedural map, generated by the game, of size 2,000 with seed 12345. RustMaps can display it from this page, since equal size and seed yield the same map.
What does Local Test Server set down in the way of rules and settings?
Nothing in the name of Local Test Server gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Population
What are the player numbers on Local Test Server?
No answer from Local Test Server at the latest refresh; it was last seen 24 days 4 hours ago.
What position does Local Test Server hold among Rust servers?
Ranked by player hours over the last seven days, Local Test Server stands at #16,001, in the top 71% overall.
Tags, lists
Local Test Server sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Local Test Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Local Test Server be read?
The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): The standard survival game; mp15 (Max players): 15 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166586 (Build): The build number is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
Wipe day on Local Test Server: what should be expected?
The average peak across recent wipes was 1 players. 2 hours into the latest wipe the crowd reached its peak.
When does Local Test Server wipe?
Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 24 days 8 hours.
Connection
What is the way to join Local Test Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 2.134.73.108:28015.