At press time 11,821 servers75,561 players144 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,448

Local Test Server

Online 2.135.124.80:28015 checked 12m ago

Local Test Server is a Rust server. At the last count it had 1 players of a possible 15; over the past week it averaged 1, with a peak of 1. It stands at No. 7,448 of the ranked servers, the top 34%. It last wiped 21d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75112:0014:0015:0017:0018:0020:00

Hourly average and peak, UTC.

§ 2Performance

05010015020012:0014:0015:0017:0018:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit137/500 no group limit · 164 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10133/225 EU · groups of 16+ · weekly · 112 on average
  4. 4 RustSpain.com | EU Main30/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10123/700 EU · groups of 16+ · monthly · 86 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1041/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Local Test Server: which one?

Rust network protocol 2635 and build 168909 on Windows is what Local Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is Local Test Server, and is it online now?

Online: Local Test Server is up as of the latest refresh. The uptime it reports puts the last restart at about 7 hours ago. In the last 7 full days it was up for 15 of 168 hours, 9% of the time. The first sighting at Rust Server Stats was on 17 October 2026.

What is the performance of Local Test Server like?

For the last 48 hours the average was 119 server fps, with a low of 102. The entity count reached 80,174: buildings, deployables and all else in the world. The memory peak was 2,046 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of Local Test Server?

No region appears for Local Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 2.135.124.80:28015 stands the address.

Rules, settings, map

What map does Local Test Server put players on?

Local Test Server runs a procedural map, generated by the game, of size 3,750 with seed 12345. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does Local Test Server set down in the way of rules and settings?

Nothing in the name of Local Test Server gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

The players

How full does Local Test Server get?

The record for Local Test Server shows 1 players, against a capacity of 15. Averaged across seven days, 1 players; the peak reached 1. The busiest hour of the last 48 was 13:00 UTC, averaging 1 players.

What position does Local Test Server hold among Rust servers?

On player hours over seven days Local Test Server ranks #7,448, inside the top 34% of all ranked servers.

Tag and list record

Local Test Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Local Test Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Local Test Server: what do they signify?

These tags are Local Test Server's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

The wipe timetable for Local Test Server: what does it show?

Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 21 days 7 hours.

How to join

How does one connect to Local Test Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 2.135.124.80:28015.

§ 8Key to the tagswhat each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Slot count: 15.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.