At press time 11,890 servers103,852 players420 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,310

Staging Dev Server

Offline 2.31.115.187:28015 checked 2d ago

Staging Dev Server is a Rust server. It was offline at the last count. It stands at No. 15,310 of the ranked servers, the top 69%. It last wiped 2d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:58 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit120/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10197/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1075/700 EU · groups of 16+ · monthly · 95 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10228/700 EU · groups of 16+ · monthly · 89 on average
  6. 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Staging Dev Server operate?

Rust network protocol 2635 and build 169364 on Linux is what Staging Dev Server runs. To join, your game must be on the same protocol; Steam handles the update.

Is Staging Dev Server up, and how steady is its uptime?

Offline at present: Staging Dev Server, last seen 2 days 1 hours ago. Of note: 0 of 24 hours up in the last 1 full day, or 0% of the time. The first sighting at Rust Server Stats was on 27 October 2026.

What is the location of Staging Dev Server?

No region appears for Staging Dev Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 2.31.115.187:28015 — that is the address.

Settings and map

The map for Staging Dev Server: which one is it?

Staging Dev Server runs a procedural map, generated by the game, of size 3,000 with seed 12345. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of Staging Dev Server: what are they?

The name of Staging Dev Server states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

The players

What population does Staging Dev Server carry?

No answer from Staging Dev Server at the latest refresh; it was last seen 2 days 1 hours ago. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is Staging Dev Server ranked?

Ranked by player hours over the last seven days, Staging Dev Server stands at #15,310, in the top 69% overall.

Tag and list record

Staging Dev Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Staging Dev Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on Staging Dev Server: what do they signify?

The game's server browser reads the tags Staging Dev Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs169364 (Build): The build number is 169364; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

Wipe day on Staging Dev Server: what should be expected?

Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for Staging Dev Server: what does it show?

The record of Staging Dev Server holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 2 days 2 hours.

How to join

Which steps join Staging Dev Server?

To connect, open the console with F1 in Rust and enter client.connect 2.31.115.187:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169364,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players Slot count: 50.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs169364
Build The build number is 169364.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.