At press time 11,803 servers69,659 players128 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,948

Staging Dev Server

Offline 2.31.13.204:28015 checked 20d ago

Staging Dev Server is a Rust server. It was offline at the last count. It stands at No. 15,948 of the ranked servers, the top 72%. It last wiped 20d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|616/700 EU · groups of 12+ · weekly · 511 on average
  2. 2 Rustoria.co - EU Main41/250 EU · groups of 16+ · weekly · 340 on average
  3. 3 Rusty Moose |EU Main|76/250 EU · groups of 12+ · weekly · 337 on average
  4. 4 Rustoria.co - EU East Long316/400 EU · groups of 12+ · monthly · 316 on average
  5. 5 Rustoria.co - EU East Medium140/200 EU · groups of 12+ · biweekly · 280 on average
  6. 6 Rustafied.com - EU Friday138/225 EU · groups of 16+ · weekly · 261 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Staging Dev Server: which one?

Rust network protocol 2634 and build 167067 on Linux is what Staging Dev Server runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Staging Dev Server, and is it up?

Offline at present: Staging Dev Server, last seen 20 days 10 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 7 October 2026.

What is the location of Staging Dev Server?

The server publishes no region: Staging Dev Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 2.31.13.204:28015 — that is the address.

Rules, settings, map

What map does Staging Dev Server put players on?

Generation by the game gives Staging Dev Server its procedural map.

What settings and rules does Staging Dev Server run?

No gather rate appears in the name of Staging Dev Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.

The players

What are the player numbers on Staging Dev Server?

The last sighting of Staging Dev Server was 20 days 10 hours ago, and it is offline now.

Against other Rust servers, how is Staging Dev Server ranked?

The seven-day player-hour table places Staging Dev Server at #15,948, within the top 72% of ranked servers.

The tags and lists

Staging Dev Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Staging Dev Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on Staging Dev Server be read?

The game's server browser reads the tags Staging Dev Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167067 (Build): Build 167067; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

On what schedule does Staging Dev Server wipe?

Too few wipes of Staging Dev Server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 20 days 11 hours ago.

Connection

How does one connect to Staging Dev Server?

To connect, open the console with F1 in Rust and enter client.connect 2.31.13.204:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167067,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167067
Build Build 167067.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.