At press time 11,699 servers51,829 players137 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,643

Tin & Blood

Offline 2.84.251.87:35005 checked 33d ago

Tin & Blood is a Rust server. It was offline at the last count. It stands at No. 15,643 of the ranked servers, the top 71%. It last wiped 46d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|399/425 EU · groups of 12+ · weekly · 520 on average
  2. 2 Rustoria.co - EU Main24/250 EU · groups of 16+ · weekly · 336 on average
  3. 3 Rusty Moose |EU Main|44/250 EU · groups of 12+ · weekly · 333 on average
  4. 4 Rustoria.co - EU East Long185/200 EU · groups of 12+ · monthly · 317 on average
  5. 5 Rustoria.co - EU East Medium69/200 EU · groups of 12+ · biweekly · 279 on average
  6. 6 Rustafied.com - EU Friday82/100 EU · groups of 16+ · weekly · 263 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Tin & Blood: which one?

Rust network protocol 2633 and build 165217 on Linux is what Tin & Blood runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is Tin & Blood up, and how steady is its uptime?

Offline at present: Tin & Blood, last seen 33 days 14 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 24 September 2026.

What is the location of Tin & Blood?

The server publishes no region: Tin & Blood. Rust Server Stats records the stated location of a server, not the location of the machine. At 2.84.251.87:35005 stands the address.

Rules, settings, map

What map is in use on Tin & Blood?

Tin & Blood plays on a map the game generates, procedural in kind.

What does Tin & Blood set down in the way of rules and settings?

Nothing in the name of Tin & Blood gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

The players

What population does Tin & Blood carry?

No answer from Tin & Blood at the latest refresh; it was last seen 33 days 14 hours ago.

Against other Rust servers, how is Tin & Blood ranked?

The seven-day player-hour table places Tin & Blood at #15,643, within the top 71% of ranked servers.

The tags and lists

Where does Tin & Blood appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Tin & Blood fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Tin & Blood: what do they signify?

The game's server browser reads the tags Tin & Blood publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

When does Tin & Blood wipe?

Too few wipes of Tin & Blood are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 46 days 3 hours.

Connection

How does one connect to Tin & Blood?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 2.84.251.87:35005.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The standard survival game.
mp100
Max players Slot count: 100.
ts8
Group limit The default applies: 8 per team.
v2633
Protocol The game version must match protocol 2633 to join.
cs165217
Build The build number is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.