An entry in the registerNo. 15,643
Tin & Blood
Offline 2.84.251.87:35005 checked 33d ago
Tin & Blood is a Rust server. It was offline at the last count. It stands at No. 15,643 of the ranked servers, the top 71%. It last wiped 46d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|399/425 EU · groups of 12+ · weekly · 520 on average
- 2 Rustoria.co - EU Main24/250 EU · groups of 16+ · weekly · 336 on average
- 3 Rusty Moose |EU Main|44/250 EU · groups of 12+ · weekly · 333 on average
- 4 Rustoria.co - EU East Long185/200 EU · groups of 12+ · monthly · 317 on average
- 5 Rustoria.co - EU East Medium69/200 EU · groups of 12+ · biweekly · 279 on average
- 6 Rustafied.com - EU Friday82/100 EU · groups of 16+ · weekly · 263 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Tin & Blood: which one?
Rust network protocol 2633 and build 165217 on Linux is what Tin & Blood runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is Tin & Blood up, and how steady is its uptime?
Offline at present: Tin & Blood, last seen 33 days 14 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 24 September 2026.
What is the location of Tin & Blood?
The server publishes no region: Tin & Blood. Rust Server Stats records the stated location of a server, not the location of the machine. At 2.84.251.87:35005 stands the address.
Rules, settings, map
What map is in use on Tin & Blood?
Tin & Blood plays on a map the game generates, procedural in kind.
What does Tin & Blood set down in the way of rules and settings?
Nothing in the name of Tin & Blood gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
The players
What population does Tin & Blood carry?
No answer from Tin & Blood at the latest refresh; it was last seen 33 days 14 hours ago.
Against other Rust servers, how is Tin & Blood ranked?
The seven-day player-hour table places Tin & Blood at #15,643, within the top 71% of ranked servers.
The tags and lists
Where does Tin & Blood appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Tin & Blood fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Tin & Blood: what do they signify?
The game's server browser reads the tags Tin & Blood publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
When does Tin & Blood wipe?
Too few wipes of Tin & Blood are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 46 days 3 hours.
Connection
How does one connect to Tin & Blood?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 2.84.251.87:35005.