At press time 11,815 servers73,779 players143 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,401

Tin & Blood

Offline 2.84.252.144:35005 checked 38d ago

Tin & Blood is a Rust server. It was offline at the last count. It stands at No. 15,401 of the ranked servers. It last wiped 46d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|650/700 EU · groups of 12+ · weekly · 508 on average
  2. 2 Rustoria.co - EU Main45/250 EU · groups of 16+ · weekly · 343 on average
  3. 3 Rusty Moose |EU Main|87/250 EU · groups of 12+ · weekly · 339 on average
  4. 4 Rustoria.co - EU East Long365/400 EU · groups of 12+ · monthly · 315 on average
  5. 5 Rustoria.co - EU East Medium165/200 EU · groups of 12+ · biweekly · 280 on average
  6. 6 Rustafied.com - EU Friday157/225 EU · groups of 16+ · weekly · 260 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is Tin & Blood on?

The server Tin & Blood is on Rust network protocol 2633 and build 164530, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Tin & Blood up, and how steady is its uptime?

Tin & Blood shows offline as of the latest refresh, last seen 38 days 12 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 15 September 2026.

What is the location of Tin & Blood?

No region is published by Tin & Blood. Rust Server Stats records the stated location of a server, not the location of the machine. 2.84.252.144:35005 — that is the address.

Settings and map

What map does Tin & Blood put players on?

Tin & Blood runs a procedural map, generated by the game, of size 6,000 with seed 1789661113. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does Tin & Blood set down in the way of rules and settings?

No gather rate appears in the name of Tin & Blood. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.

Population

What population does Tin & Blood carry?

The last sighting of Tin & Blood was 38 days 12 hours ago, and it is offline now.

Against other Rust servers, how is Tin & Blood ranked?

The seven-day player-hour table places Tin & Blood at #15,401, within the top – of ranked servers.

Tags, lists

Tin & Blood sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Tin & Blood fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on Tin & Blood?

gmrust (Game mode): The standard survival game; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent — that is the set of tags Tin & Blood publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

On what schedule does Tin & Blood wipe?

Tin & Blood's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 46 days.

How to join

How does one connect to Tin & Blood?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 2.84.252.144:35005.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The standard survival game.
mp100
Max players The server holds 100 slots.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs164530
Build The build number is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.