An entry in the registerNo. 15,496
Tin & Blood
Offline 2.84.255.145:35005 checked 36d ago
Tin & Blood is a Rust server. It was offline at the last count. It stands at No. 15,496 of the ranked servers, the top 68%. It last wiped 46d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|365/425 EU · groups of 12+ · weekly · 524 on average
- 2 Rustoria.co - EU Main25/250 EU · groups of 16+ · weekly · 334 on average
- 3 Rusty Moose |EU Main|41/250 EU · groups of 12+ · weekly · 331 on average
- 4 Rustoria.co - EU East Long156/200 EU · groups of 12+ · monthly · 318 on average
- 5 Rustoria.co - EU East Medium67/200 EU · groups of 12+ · biweekly · 279 on average
- 6 Rustafied.com - EU Friday66/100 EU · groups of 16+ · weekly · 263 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Tin & Blood on?
Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood runs. To join, your game must be on the same protocol; Steam handles the update.
Is Tin & Blood up, and how steady is its uptime?
Offline at present: Tin & Blood, last seen 36 days 12 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 21 September 2026.
Where does Tin & Blood operate from?
No region appears for Tin & Blood. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 2.84.255.145:35005 stands the address.
Settings and map
The map for Tin & Blood: which one is it?
Generation by the game gives Tin & Blood its procedural map.
The rules and settings of Tin & Blood: what are they?
The name of Tin & Blood states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
Player record
What population does Tin & Blood carry?
The last sighting of Tin & Blood was 36 days 12 hours ago, and it is offline now.
Where does Tin & Blood sit in the rankings?
Ranked by player hours over the last seven days, Tin & Blood stands at #15,496, in the top 68% overall.
Tags, lists
Tin & Blood sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Tin & Blood: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on Tin & Blood be read?
The game's server browser reads the tags Tin & Blood publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): Build 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for Tin & Blood: what does it show?
The record of Tin & Blood holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 46 days 4 hours ago.
Joining the server
What is the way to join Tin & Blood?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 2.84.255.145:35005.