An entry in the registerNo. 15,962
CI test server
Offline 20.168.124.185:28015 checked 26d ago
CI test server is a Rust server. It was offline at the last count. It stands at No. 15,962 of the ranked servers, the top 70%. It last wiped 26d ago. Its own tags class it as vanilla.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|249/250 EU · groups of 12+ · weekly · 531 on average
- 2 Rustoria.co - EU East Long187/225 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|20/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main21/250 EU · groups of 16+ · weekly · 280 on average
- 5 Rustafied.com - EU Friday25/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium87/200 EU · groups of 12+ · biweekly · 248 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does CI test server operate?
Rust network protocol 2634 and build 166652 on Linux is what CI test server runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is CI test server up, and how steady is its uptime?
The records show CI test server offline, last answering 26 days 2 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 3 October 2026.
What is the location of CI test server?
The server publishes no region: CI test server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 20.168.124.185:28015 stands the address.
Settings and map
What map is in use on CI test server?
CI test server plays on a map the game generates, procedural in kind.
The rules and settings of CI test server: what are they?
Nothing in the name of CI test server gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. Vanilla is its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
The players
What are the player numbers on CI test server?
CI test server is offline at present; the last response came 26 days 2 hours ago.
What position does CI test server hold among Rust servers?
On player hours over seven days CI test server ranks #15,962, inside the top 70% of all ranked servers.
Tags, lists
Where does CI test server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include CI test server: Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How should the tags on CI test server be read?
These tags are CI test server's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for CI test server: what does it show?
CI test server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 26 days 2 hours ago.
Connection
How does one connect to CI test server?
To connect, open the console with F1 in Rust and enter client.connect 20.168.124.185:28015. The Launch Rust and join button on this page does the same through Steam.