At press time 11,648 servers32,263 players72 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,349

TicoLand AI DEV

Offline 200.5.59.131:28025 checked 6d ago

TicoLand AI DEV is a Rust server. It was offline at the last count. It stands at No. 15,349 of the ranked servers, the top 69%. It last wiped 9d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 04:07 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit33/500 no group limit · 153 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1052/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1013/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main2/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.103/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for TicoLand AI DEV: which one?

The server TicoLand AI DEV is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is TicoLand AI DEV up, and how steady is its uptime?

TicoLand AI DEV shows offline as of the latest refresh, last seen 6 days 1 hours ago. The records show 1% uptime over the last 7 full days: 2 of 168 hours up. Rust Server Stats records a first sighting on 20 October 2026.

What is the location of TicoLand AI DEV?

The server publishes no region: TicoLand AI DEV. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 200.5.59.131:28025 — that is the address.

Settings and map

What map does TicoLand AI DEV put players on?

Generation by the game gives TicoLand AI DEV its procedural map.

The rules and settings of TicoLand AI DEV: what are they?

The name of TicoLand AI DEV states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Player record

What population does TicoLand AI DEV carry?

No answer from TicoLand AI DEV at the latest refresh; it was last seen 6 days 1 hours ago. The record shows an average of 0 players over the past seven days.

What position does TicoLand AI DEV hold among Rust servers?

Ranked by player hours over the last seven days, TicoLand AI DEV stands at #15,349, in the top 69% overall.

Tag and list record

TicoLand AI DEV sits in which Rust Server Stats lists and filters?

On Rust Server Stats, TicoLand AI DEV is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings attach to the tags on TicoLand AI DEV?

These tags are TicoLand AI DEV's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

Wipe day on TicoLand AI DEV: what should be expected?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.

On what schedule does TicoLand AI DEV wipe?

TicoLand AI DEV's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 9 days.

Joining the server

Which steps join TicoLand AI DEV?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 200.5.59.131:28025.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server holds 5 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.